0ad/binaries/data/mods/public
2012-11-02 09:59:15 +00:00
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art Fixed Mauryan shields origin and thickness, fixed mauryan club and spiked mace 2012-11-01 15:31:01 +00:00
audio Album image for the game's music. 2012-09-02 02:55:25 +00:00
civs Fixed info in Rome civ json 2012-10-25 16:28:13 +00:00
fonts Add stroked 16 font 2012-06-23 22:04:04 +00:00
globalscripts Added Player/MaxPopulation for technologies. 2012-10-07 22:19:03 +00:00
gui Fix the "Advanced water" box from being ticked when then it shouldn't be on loading. 2012-11-02 09:59:15 +00:00
hwdetect New sound system implementation by stwf, refs #1223, #961. 2012-08-15 00:10:44 +00:00
maps Updates random maps with new settings for the new water shader. Type ambiguity tweaks in WaterManager. 2012-11-01 10:17:54 +00:00
shaders Forgot the waves shader. 2012-10-31 18:54:10 +00:00
simulation Fixed player color for Mauryan shields. 2012-10-29 00:46:33 +00:00
technologies/techtree Deletes some obsolete data files. 2012-05-10 04:36:18 +00:00