0ad/binaries/data/mods/public/gui/session
2015-04-11 18:46:05 +00:00
..
dialogs Add yes-no dialog and general dialog code to present choices to players. Can be used by triggers. 2014-07-02 14:48:22 +00:00
hotkeys Fix warning when following units. Fixes #2971. 2014-12-29 18:56:00 +00:00
selection_panels_left Fixes inconsistencies in spelling of colour/color by preferring "color" (only wxWidgets remains with some API that requires "colour"), fixes #1029. 2015-03-15 23:59:48 +00:00
selection_panels_middle Change the tooltip for number of builders to give more useful information and add one on the healthbar of foundations. 2015-03-15 12:00:28 +00:00
selection_panels_right Fixes inconsistencies in spelling of colour/color by preferring "color" (only wxWidgets remains with some API that requires "colour"), fixes #1029. 2015-03-15 23:59:48 +00:00
session_objects Split the selection panels in session.xml into multiple xml files 2014-06-18 13:03:59 +00:00
top_panel Expands game speed dropdown by 10 pixels to accommodate German text and hopefully most other languages 2015-03-19 01:43:04 +00:00
diplomacy_window.xml new button in diplomacy to request an attack to allies, works also for AIs, fix #3157 2015-04-11 18:46:05 +00:00
input.js Check visibility of units before moving the camera to their position, when using selection groups. 2015-02-21 10:53:56 +00:00
menu.js new button in diplomacy to request an attack to allies, works also for AIs, fix #3157 2015-04-11 18:46:05 +00:00
menu.xml Internationalizes in-game menu text, based on patch by Jaison, fixes #2540. 2014-10-27 01:32:11 +00:00
messages.js new button in diplomacy to request an attack to allies, works also for AIs, fix #3157 2015-04-11 18:46:05 +00:00
minimap_panel.xml Split the selection panels in session.xml into multiple xml files 2014-06-18 13:03:59 +00:00
placement.js Improve gui moddability by allowing to load an entire directory of scripts at once, and being able to split up big gui XML files. Fixes #2622 2014-06-11 17:14:35 +00:00
selection_details.js Fixes inconsistencies in spelling of colour/color by preferring "color" (only wxWidgets remains with some API that requires "colour"), fixes #1029. 2015-03-15 23:59:48 +00:00
selection_panels_helpers.js Properly escape a character and remove a stray tag. 2014-11-16 18:00:02 +00:00
selection_panels.js cache some formation info in gui + some cleanings, see #3078 2015-03-23 18:38:27 +00:00
selection.js cache some formation info in gui + some cleanings, see #3078 2015-03-23 18:38:27 +00:00
session.js Some cleanup. 2015-03-23 13:34:23 +00:00
session.xml Improve auto-completition of nick names and add it to the in-game chat. Patch by trompetin17. Refs #1767. 2015-02-02 23:44:06 +00:00
sprites.xml Internationalizes in-game menu text, based on patch by Jaison, fixes #2540. 2014-10-27 01:32:11 +00:00
styles.xml * Add support for fallback fonts in the font builder. 2014-03-17 10:13:49 +00:00
top_panel.xml Make hotkeys and top panel fully moddable by splitting up the xml file. Allow entire directories to be loaded via an 'include' to provide extra moddability (modders don't have to edit any files, they can just add new ones). 2014-06-17 13:03:55 +00:00
trade_window.xml Make hotkeys and top panel fully moddable by splitting up the xml file. Allow entire directories to be loaded via an 'include' to provide extra moddability (modders don't have to edit any files, they can just add new ones). 2014-06-17 13:03:55 +00:00
unit_actions.js improve gui performance, refs #2179 comment 28 2014-10-18 16:37:53 +00:00
unit_commands.js Fixes inconsistencies in spelling of colour/color by preferring "color" (only wxWidgets remains with some API that requires "colour"), fixes #1029. 2015-03-15 23:59:48 +00:00
utility_functions.js Fixes inconsistencies in spelling of colour/color by preferring "color" (only wxWidgets remains with some API that requires "colour"), fixes #1029. 2015-03-15 23:59:48 +00:00