forked from 0ad/0ad
69 lines
3.7 KiB
XML
69 lines
3.7 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<!--
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==========================================
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- POST-GAME SUMMARY SCREEN -
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==========================================
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-->
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<objects>
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<script file="gui/common/functions_civinfo.js"/>
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<script file="gui/common/functions_utility.js" />
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<script file="gui/common/functions_global_object.js" />
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<script file="gui/session/music.js"/>
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<script file="gui/options/options.js"/>
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<!-- Add a translucent black background to fade out the menu page -->
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<object type="image" z="0" style="TranslucentPanel"/>
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<!-- Settings Window -->
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<object name="options" type="image" style="StonePanelLight" size="50%-190 50%-120 50%+190 50%+120">
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<object style="StoneDialogTitleBar" type="text" size="50%-128 0%-16 50%+128 16">
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Game Options
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</object>
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<object size="50%-190 50%-80 50%+140 50%+95">
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<!-- Settings / shadows -->
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<object size="0 10 100%-80 35" type="text" style="RightLabelText" ghost="true">Enable Shadows</object>
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<object name="shadowsCheckbox" size="100%-56 15 100%-30 40" type="checkbox" style="StoneCrossBox" checked="true">
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<action on="Load">this.checked = Engine.Renderer_GetShadowsEnabled();</action>
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<action on="Press">Engine.Renderer_SetShadowsEnabled(this.checked);</action>
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</object>
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<!-- Settings / Shadow PCF -->
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<object size="0 35 100%-80 60" type="text" style="RightLabelText" ghost="true">Enable Shadow Filtering</object>
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<object name="shadowPCFCheckbox" size="100%-56 40 100%-30 65" type="checkbox" style="StoneCrossBox" checked="true">
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<action on="Load">this.checked = Engine.Renderer_GetShadowPCFEnabled();</action>
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<action on="Press">Engine.Renderer_SetShadowPCFEnabled(this.checked);</action>
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</object>
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<!-- Settings / Water -->
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<!-- <object size="0 60 100%-80 85" type="text" style="RightLabelText" ghost="true">Enable Water Reflections</object>
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<object name="fancyWaterCheckbox" size="100%-56 65 100%-30 90" type="checkbox" style="StoneCrossBox" checked="true">
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<action on="Load">this.checked = Engine.Renderer_GetWaterNormalEnabled();</action>
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<action on="Press">Engine.Renderer_SetWaterNormalEnabled(this.checked);</action>
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</object>-->
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<!-- Settings / Music-->
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<object size="0 60 100%-80 85" type="text" style="RightLabelText" ghost="true">Enable Music</object>
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<object size="100%-56 65 100%-30 90" type="checkbox" style="StoneCrossBox" checked="true">
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<action on="Press">if (this.checked) startMusic(); else stopMusic();</action>
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</object>
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<!-- Settings / Dev Overlay -->
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<!-- <object size="0 110 100%-80 135" type="text" style="RightLabelText" ghost="true">Developer Overlay</object>
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<object size="100%-56 115 100%-30 140" type="checkbox" style="StoneCrossBox" checked="false">
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<action on="Press">toggleDeveloperOverlay();</action>
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</object>-->
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</object>
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<object type="button" style="StoneButton" size="50%-64 100%-64 50%+64 100%-32">
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Cancel
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<action on="Press"><![CDATA[Engine.PopGuiPage();]]></action>
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</object>
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</object>
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</objects>
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