0ad/binaries/data/mods/public/art/actors/particle
Mythos_Ruler 495716b3ed Reduced the size of a bunch of massive specular maps.
Tweaked some maps.

A new map called "Wasteland". Don't know what to do with it yet.

Dust storm and other particles changes and tweaks.

Tweaks to some maps.

Spec and Norm maps for the Great Pyramid.

New Mace shield prop textures for buildings.

This was SVN commit r14261.
2013-11-30 07:57:29 +00:00
..
blowing_sand.xml Some miscellaneous stuff. Also Fixes #828 2011-05-04 21:51:29 +00:00
blowing_snow.xml Blowing snow particle. Map tweaks. Tweaked snowy pine texture. 2012-01-03 09:50:42 +00:00
cloud.xml Caspian Sea skirmish map. 2013-11-02 15:28:33 +00:00
construction_dust.xml Add dust particles on under-construction buildings, varying based on number of active builders. 2011-04-06 00:11:40 +00:00
destruction_dust_large_gray.xml "Large" destruction particle emitters and actors for "large" buildings, specifically Civ Centres and Fortresses. 2012-02-20 04:57:50 +00:00
destruction_dust_large.xml "Large" destruction particle emitters and actors for "large" buildings, specifically Civ Centres and Fortresses. 2012-02-20 04:57:50 +00:00
destruction_dust_med_dark.xml #Initial test for Destruction Dust. 2012-02-18 00:19:41 +00:00
destruction_dust_med_gray.xml #Initial test for Destruction Dust. 2012-02-18 00:19:41 +00:00
destruction_dust_med.xml #Initial test for Destruction Dust. 2012-02-18 00:19:41 +00:00
destruction_dust_small_gray.xml Last big construction dust commit. 2012-02-23 04:39:54 +00:00
destruction_dust_small.xml Last big construction dust commit. 2012-02-23 04:39:54 +00:00
destruction_smoke_large.xml "Large" destruction particle emitters and actors for "large" buildings, specifically Civ Centres and Fortresses. 2012-02-20 04:57:50 +00:00
destruction_smoke_med.xml #Initial test for Destruction Dust. 2012-02-18 00:19:41 +00:00
destruction_smoke_small.xml Last big construction dust commit. 2012-02-23 04:39:54 +00:00
dust_cav.xml Convert actor line endings from CRLF to LF for consistency 2012-04-14 16:43:00 +00:00
dust_storm.xml Reduced the size of a bunch of massive specular maps. 2013-11-30 07:57:29 +00:00
falling_leaf_green_a.xml #Falling leaf particles. New foundation for Greek Temple. Tweaking Gold Mine sparkle. 2011-04-15 05:05:07 +00:00
fireflies.xml Fireflies particle. 2012-11-24 00:32:09 +00:00
fireworks.xml Fireworks! 2012-12-29 22:38:56 +00:00
flame_catapult.xml Convert actor line endings from CRLF to LF for consistency 2012-04-14 16:43:00 +00:00
flame_firepit_1.xml Nicer looking particles for Roman Temple. Fixes #1498. 2013-06-09 17:28:46 +00:00
flame_firepit_2.xml Nicer looking particles for Roman Temple. Fixes #1498. 2013-06-09 17:28:46 +00:00
flame_jav.xml Convert actor line endings from CRLF to LF for consistency 2012-04-14 16:43:00 +00:00
flame_large.xml Convert actor line endings from CRLF to LF for consistency 2012-04-14 16:43:00 +00:00
flame_med.xml Convert actor line endings from CRLF to LF for consistency 2012-04-14 16:43:00 +00:00
flame.xml Add missing files 2011-04-03 19:51:25 +00:00
hero_aura.xml Convert actor line endings from CRLF to LF for consistency 2012-04-14 16:43:00 +00:00
rain_shower.xml Map tweaks. 2011-05-28 21:21:36 +00:00
smoke_blacksmith.xml This was SVN commit r13506. 2013-06-27 12:00:23 +00:00
smoke_catapult.xml Convert actor line endings from CRLF to LF for consistency 2012-04-14 16:43:00 +00:00
smoke_homestead.xml Convert actor line endings from CRLF to LF for consistency 2012-04-14 16:43:00 +00:00
smoke_jav.xml Convert actor line endings from CRLF to LF for consistency 2012-04-14 16:43:00 +00:00
smoke_light_delay.xml Convert actor line endings from CRLF to LF for consistency 2012-04-14 16:43:00 +00:00
smoke_light.xml Convert actor line endings from CRLF to LF for consistency 2012-04-14 16:43:00 +00:00
smoke_med.xml Convert actor line endings from CRLF to LF for consistency 2012-04-14 16:43:00 +00:00
smoke_small_light.xml Convert actor line endings from CRLF to LF for consistency 2012-04-14 16:43:00 +00:00
smoke_volcano.xml Convert actor line endings from CRLF to LF for consistency 2012-04-14 16:43:00 +00:00
smoke.xml Add missing files 2011-04-03 19:51:25 +00:00
sparkle_goldmine.xml Sparkly metal mines. :) 2011-04-14 21:34:00 +00:00
sparks.xml Nicer looking particles for Roman Temple. Fixes #1498. 2013-06-09 17:28:46 +00:00
water_splash.xml Added 4 geology waterfalls variations. 2013-03-22 00:24:46 +00:00