forked from 0ad/0ad
Ykkrosh
41ad5bd965
Make 'delete' command kill the unit instead of destroying it. Make projectiles vanish after a timeout. Fix projectile landing positions with low framerates. This was SVN commit r7837.
21 lines
457 B
XML
21 lines
457 B
XML
<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_unit">
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<Identity>
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<GenericName>Mechanical</GenericName>
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<Classes datatype="tokens">Mechanical</Classes>
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</Identity>
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<Loot>
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<wood>20</wood>
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</Loot>
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<Health>
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<Healable>false</Healable>
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<Repairable>true</Repairable>
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</Health>
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<Decay>
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<Inactive/>
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<DelayTime>0.0</DelayTime>
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<SinkRate>0.0</SinkRate>
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<SinkAccel>2.0</SinkAccel>
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</Decay>
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</Entity>
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