forked from 0ad/0ad
158 lines
5.0 KiB
C++
158 lines
5.0 KiB
C++
#include "precompiled.h"
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#include "file_internal.h"
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static bool dirent_less(const DirEnt& d1, const DirEnt& d2)
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{
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return strcmp(d1.name, d2.name) < 0;
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}
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// enumerate all directory entries in <P_path>; add to container and
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// then sort it by filename.
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LibError file_get_sorted_dirents(const char* P_path, DirEnts& dirents)
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{
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DirIterator d;
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RETURN_ERR(dir_open(P_path, &d));
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dirents.reserve(50); // preallocate for efficiency
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DirEnt ent;
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for(;;)
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{
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LibError ret = dir_next_ent(&d, &ent);
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if(ret == ERR_DIR_END)
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break;
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RETURN_ERR(ret);
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ent.name = file_make_unique_fn_copy(ent.name);
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dirents.push_back(ent);
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}
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std::sort(dirents.begin(), dirents.end(), dirent_less);
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(void)dir_close(&d);
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return ERR_OK;
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}
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// call <cb> for each file and subdirectory in <dir> (alphabetical order),
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// passing the entry name (not full path!), stat info, and <user>.
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//
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// first builds a list of entries (sorted) and remembers if an error occurred.
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// if <cb> returns non-zero, abort immediately and return that; otherwise,
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// return first error encountered while listing files, or 0 on success.
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//
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// rationale:
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// this makes file_enum and zip_enum slightly incompatible, since zip_enum
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// returns the full path. that's necessary because VFS zip_cb
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// has no other way of determining what VFS dir a Zip file is in,
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// since zip_enum enumerates all files in the archive (not only those
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// in a given dir). no big deal though, since add_ent has to
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// special-case Zip files anyway.
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// the advantage here is simplicity, and sparing callbacks the trouble
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// of converting from/to native path (we just give 'em the dirent name).
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LibError file_enum(const char* P_path, const FileCB cb, const uintptr_t user)
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{
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LibError stat_err = ERR_OK; // first error encountered by stat()
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LibError cb_err = ERR_OK; // first error returned by cb
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DirEnts dirents;
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RETURN_ERR(file_get_sorted_dirents(P_path, dirents));
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// call back for each entry (now sorted);
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// first, expand each DirEnt to full struct stat (we store as such to
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// reduce memory use and therefore speed up sorting)
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struct stat s;
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memset(&s, 0, sizeof(s));
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// .. not needed for plain files (OS opens them; memento doesn't help)
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const uintptr_t memento = 0;
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for(DirEntCIt it = dirents.begin(); it != dirents.end(); ++it)
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{
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const DirEnt& dirent = *it;
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s.st_mode = (dirent.size == -1)? S_IFDIR : S_IFREG;
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s.st_size = dirent.size;
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s.st_mtime = dirent.mtime;
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LibError ret = cb(dirent.name, &s, memento, user);
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if(ret != INFO_CB_CONTINUE)
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{
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cb_err = ret; // first error (since we now abort)
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break;
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}
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}
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if(cb_err != ERR_OK)
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return cb_err;
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return stat_err;
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}
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// fill V_next_fn (which must be big enough for PATH_MAX chars) with
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// the next numbered filename according to the pattern defined by V_fn_fmt.
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// <nfi> must be initially zeroed (e.g. by defining as static) and passed
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// each time.
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// if <use_vfs> (default), the paths are treated as VFS paths; otherwise,
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// file.cpp's functions are used. this is necessary because one of
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// our callers needs a filename for VFS archive files.
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//
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// this function is useful when creating new files which are not to
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// overwrite the previous ones, e.g. screenshots.
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// example for V_fn_fmt: "screenshots/screenshot%04d.png".
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void next_numbered_filename(const char* fn_fmt,
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NextNumberedFilenameInfo* nfi, char* next_fn, bool use_vfs)
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{
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// (first call only:) scan directory and set next_num according to
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// highest matching filename found. this avoids filling "holes" in
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// the number series due to deleted files, which could be confusing.
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// example: add 1st and 2nd; [exit] delete 1st; [restart]
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// add 3rd -> without this measure it would get number 1, not 3.
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if(nfi->next_num == 0)
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{
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char dir[PATH_MAX];
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path_dir_only(fn_fmt, dir);
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const char* name_fmt = path_name_only(fn_fmt);
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int max_num = -1; int num;
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DirEnt ent;
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if(use_vfs)
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{
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Handle hd = vfs_dir_open(dir);
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if(hd > 0)
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{
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while(vfs_dir_next_ent(hd, &ent, 0) == ERR_OK)
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{
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if(!DIRENT_IS_DIR(&ent) && sscanf(ent.name, name_fmt, &num) == 1)
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max_num = MAX(num, max_num);
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}
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(void)vfs_dir_close(hd);
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}
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}
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else
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{
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DirIterator it;
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if(dir_open(dir, &it) == ERR_OK)
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{
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while(dir_next_ent(&it, &ent) == ERR_OK)
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if(!DIRENT_IS_DIR(&ent) && sscanf(ent.name, name_fmt, &num) == 1)
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max_num = MAX(num, max_num);
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(void)dir_close(&it);
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}
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}
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nfi->next_num = max_num+1;
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}
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bool (*exists)(const char* fn) = use_vfs? vfs_exists : file_exists;
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// now increment number until that file doesn't yet exist.
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// this is fairly slow, but typically only happens once due
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// to scan loop above. (we still need to provide for looping since
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// someone may have added files in the meantime)
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// binary search isn't expected to improve things.
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do
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snprintf(next_fn, PATH_MAX, fn_fmt, nfi->next_num++);
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while(exists(next_fn));
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} |