..
interfaces
# Improve animal AI, based on patch from Badmadblacksad.
2011-02-27 13:34:22 +00:00
tests
Update UnitMotion logic, to partially simplify it.
2010-11-30 12:31:54 +00:00
AIInterface.js
Various minor optimisations.
2011-03-03 00:16:14 +00:00
AIProxy.js
Various minor optimisations.
2011-03-03 00:16:14 +00:00
Armour.js
Summary screen. Closes #638 .
2010-11-12 22:24:49 +00:00
Attack.js
Summary screen. Closes #638 .
2010-11-12 22:24:49 +00:00
Auras.js
Convert all remaining entity template data to new file format.
2010-05-15 21:07:52 +00:00
Builder.js
# Add repair command.
2010-08-21 21:53:51 +00:00
BuildingAI.js
Buildings now target units randomly. Firing interval also made random
2010-11-21 18:41:13 +00:00
BuildLimits.js
BuildLimits. Needs some configuration changes to work
2010-12-11 23:19:17 +00:00
BuildRestrictions.js
BuildLimits. Needs some configuration changes to work
2010-12-11 23:19:17 +00:00
Cost.js
# Population limits.
2010-08-21 20:43:55 +00:00
EndGameManager.js
Add allied victory condition to EndGameManager, defaults to true for now because we can't change teams, but later it can be changed during setup
2010-11-21 00:35:08 +00:00
Formation.js
Fix formation movement loop when switching from column
2010-10-15 19:25:17 +00:00
Foundation.js
# Improve animal AI, based on patch from Badmadblacksad.
2011-02-27 13:34:22 +00:00
GarrisonHolder.js
Add AI script code to provide a cleaner API around the engine interface.
2011-01-15 23:35:20 +00:00
GuiInterface.js
# Support AI construction of buildings.
2011-02-10 16:06:28 +00:00
Health.js
Summary screen. Closes #638 .
2010-11-12 22:24:49 +00:00
Identity.js
# Minor AI fixes.
2011-02-27 19:20:36 +00:00
Loot.js
Convert all remaining entity template data to new file format.
2010-05-15 21:07:52 +00:00
Looter.js
Summary screen. Closes #638 .
2010-11-12 22:24:49 +00:00
MotionBall.js
# Add documentation of the entity template XML file format.
2010-04-23 16:09:03 +00:00
Player.js
Fixed bug where players would not initialize resource counts properly from scenario
2010-11-19 05:05:45 +00:00
PlayerManager.js
Complain better about invalid player IDs.
2010-11-30 12:27:38 +00:00
Promotion.js
Convert all remaining entity template data to new file format.
2010-05-15 21:07:52 +00:00
RallyPoint.js
# Add rally points for newly-trained units, based on patch from evans.
2010-08-05 10:20:47 +00:00
ResourceDropsite.js
# Add resource shuttling.
2010-11-13 19:15:29 +00:00
ResourceGatherer.js
Fix error when returning resources before having ever collected any
2011-02-10 23:09:28 +00:00
ResourceSupply.js
Changed treasures gathering: now units will gather treasures immediately, rather than carry resources from treasures to dropsites.
2010-11-20 21:37:31 +00:00
Settlement.js
Convert all remaining entity template data to new file format.
2010-05-15 21:07:52 +00:00
Sound.js
# Add documentation of the entity template XML file format.
2010-04-23 16:09:03 +00:00
Stamina.js
Convert all remaining entity template data to new file format.
2010-05-15 21:07:52 +00:00
StatisticsTracker.js
Map exploration counter for summary screen
2010-11-21 19:42:26 +00:00
StatusBars.js
Disable rank icons
2010-10-14 16:25:00 +00:00
Timer.js
Add SetInterval to Timer.
2010-11-21 19:27:53 +00:00
TrainingQueue.js
# Support AI construction of buildings.
2011-02-10 16:06:28 +00:00
UnitAI.js
# Improve animal AI, based on patch from Badmadblacksad.
2011-02-27 13:34:22 +00:00