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historic_bruno
1bc2db56ea
Stops unit following when other object selected.
Fixes
#775
...
This was SVN commit r9764.
2011-07-05 21:29:11 +00:00
..
art
This was SVN commit r9763.
2011-07-05 06:00:52 +00:00
audio
Temple select OGG file update
2011-06-27 20:01:44 +00:00
civs
Balances random map resources.
2011-05-04 21:24:25 +00:00
fonts
Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation.
Fixes
#590
.
2010-10-30 04:02:42 +00:00
formations
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
gui
Stops unit following when other object selected.
Fixes
#775
2011-07-05 21:29:11 +00:00
hwdetect
Disable apparently buggy shader mode on r300c drivers.
Fixes
#780
.
2011-04-23 17:06:27 +00:00
maps
Changes Cantabrian Highlands random map to temperate biome
2011-07-04 23:54:04 +00:00
shaders
Renderer simplification: Remove old vertexshader path.
2011-04-06 22:02:05 +00:00
simulation
made Triremes and Quinquiremes able to garrison siege engines.
2011-07-05 05:59:28 +00:00
technologies
This was SVN commit r8187.
2010-09-26 07:04:09 +00:00