0ad/binaries/data/mods/public/simulation/templates/structures/ptol_house.xml
Mythos_Ruler 2283aedc3c The first Skirmish maps.
Temporary selection and complete sounds for Theater, Elephant Stables,
Cavalry Stables, Blacksmith, and Wonder. Sounds by LAVS. He is working
on improving them.

This was SVN commit r13941.
2013-10-04 13:17:21 +00:00

30 lines
817 B
XML

<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_civic_house">
<Cost>
<BuildTime>50</BuildTime>
<Resources>
<wood>0</wood>
</Resources>
</Cost>
<Footprint>
<Square width="16.0" depth="16.0"/>
<Height>5.0</Height>
</Footprint>
<Health>
<Max>500</Max>
<SpawnEntityOnDeath>rubble/rubble_stone_3x3</SpawnEntityOnDeath>
</Health>
<Identity>
<Civ>ptol</Civ>
<SpecificName>?</SpecificName>
<History>Since they are made of mud brick, Egyptian houses are free of cost, but are very weak.</History>
</Identity>
<Obstruction>
<Static width="14.0" depth="14.0"/>
</Obstruction>
<VisualActor>
<Actor>structures/ptolemies/house.xml</Actor>
<FoundationActor>structures/fndn_3x3.xml</FoundationActor>
</VisualActor>
</Entity>