0ad/binaries/data/mods/public
2015-03-15 20:58:33 +00:00
..
art Remove conditional defines as those served a very doubtful purpose with parallax, replacing it with something dynamic in the shader. This cleans the C++ side of the renderer as conditional defines were very ugly. 2015-03-15 12:22:36 +00:00
audio 2014 remake (A17) 2014-09-06 23:21:06 +00:00
civs Removes generic hele and celt civs. Based on patch by prodigalson and 2015-03-15 04:16:24 +00:00
globalscripts Remove some duplication in the gui tooltip code. 2015-01-09 17:08:12 +00:00
gui Change the tooltip for number of builders to give more useful information and add one on the healthbar of foundations. 2015-03-15 12:00:28 +00:00
l10n Extract strings from the structree. Fixes #3064. 2015-03-15 04:15:53 +00:00
maps fixes some typos in previous commits 2015-03-15 20:58:33 +00:00
shaders Remove conditional defines as those served a very doubtful purpose with parallax, replacing it with something dynamic in the shader. This cleans the C++ side of the renderer as conditional defines were very ugly. 2015-03-15 12:22:36 +00:00
simulation fixes some typos in previous commits 2015-03-15 20:58:33 +00:00
mod.json Switch lobby room. Update mod version. 2014-10-12 19:27:42 +00:00