0ad/binaries/data/mods/public/art/actors
Enrique 259fcdd8ed Roman vesta temple and triumphal arch AO maps.
Added missing actor for persian barracks

This was SVN commit r15934.
2014-11-07 10:56:41 +00:00
..
campaigns Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686. 2013-01-09 14:39:25 +00:00
fauna Snow wolf. Texture edited by stanislas69 2014-08-15 12:14:45 +00:00
flora/trees Ghost commit for fields 2014-02-03 05:12:36 +00:00
geology Fixes invalid actors reported by XML validator script. Some were only technically invalid but others were broken. Refs #245 2014-06-17 03:49:37 +00:00
particle Changed Ptolemaic and Seleucid Military Colonies to use the merc camp actor for now until proper Military Colony meshes are modeled. 2014-04-26 22:49:33 +00:00
props Roman vesta temple and triumphal arch AO maps. 2014-11-07 10:56:41 +00:00
special Reduced the size of a bunch of massive specular maps. 2013-11-30 07:57:29 +00:00
structures Roman vesta temple and triumphal arch AO maps. 2014-11-07 10:56:41 +00:00
temp Fixes invalid actors reported by XML validator script. Some were only technically invalid but others were broken. Refs #245 2014-06-17 03:49:37 +00:00
units New unit mesh variations and heads with some example animations and units xmls 2014-10-29 22:48:48 +00:00
actor.rnc Adds Relax NG Compact syntax grammars for most of the XML formats in the engine. 2014-06-17 03:31:40 +00:00
actor.rng Adds Relax NG Compact syntax grammars for most of the XML formats in the engine. 2014-06-17 03:31:40 +00:00