0ad/binaries/data/mods/public/shaders/effects/particle_solid.xml

15 lines
283 B
XML

<?xml version="1.0" encoding="utf-8"?>
<effect>
<technique>
<require shaders="arb"/>
<pass shader="arb/particle_solid"/>
</technique>
<technique>
<require shaders="glsl"/>
<pass shader="glsl/particle_solid"/>
</technique>
</effect>