0ad/build/workspaces
historic_bruno 6bec648833 Removes bundled ENet source. NOTE: system libenet (1.3) is now required on *nix, see BuildInstructions for updates. This change requires running update-workspaces. Fixes #1568.
Updates update-workspaces.sh and build-osx-libs.sh for this change.
Updates precompiled win32 ENet to 1.3.12, built with VC++ 2010, and
moves it to libraries/win32, refs #864.

This was SVN commit r15457.
2014-06-28 05:48:51 +00:00
..
build-osx-bundle.sh Fix compiling on Mavericks. Users on older systems will need to change a few lines in either of those scripts, but it should not break their build. For now, I'm saying it Fixes #2304 . 2014-06-25 18:01:00 +00:00
clean-workspaces.sh Adds missing native eol-style property 2013-02-04 00:42:53 +00:00
Cross-compiling a 32-bit Leopard bundle.txt NOTE: Requires update-workspaces! 2013-02-03 23:49:29 +00:00
update-workspaces.bat Changes update-workspaces.bat to not generate a vc2013 workspace by default, since the game won't successfully build yet, refs #2271 2013-11-17 23:11:56 +00:00
update-workspaces.sh Removes bundled ENet source. NOTE: system libenet (1.3) is now required on *nix, see BuildInstructions for updates. This change requires running update-workspaces. Fixes #1568. 2014-06-28 05:48:51 +00:00