0ad/binaries/data/mods/public/gui/session
2014-10-18 16:37:53 +00:00
..
dialogs Add yes-no dialog and general dialog code to present choices to players. Can be used by triggers. 2014-07-02 14:48:22 +00:00
hotkeys Make hotkeys and top panel fully moddable by splitting up the xml file. Allow entire directories to be loaded via an 'include' to provide extra moddability (modders don't have to edit any files, they can just add new ones). 2014-06-17 13:03:55 +00:00
selection_panels_left Split the selection panels in session.xml into multiple xml files 2014-06-18 13:03:59 +00:00
selection_panels_middle Split the selection panels in session.xml into multiple xml files 2014-06-18 13:03:59 +00:00
selection_panels_right Split the selection panels in session.xml into multiple xml files 2014-06-18 13:03:59 +00:00
session_objects Split the selection panels in session.xml into multiple xml files 2014-06-18 13:03:59 +00:00
top_panel Update some strings. 2014-09-26 14:26:21 +00:00
diplomacy_window.xml Make hotkeys and top panel fully moddable by splitting up the xml file. Allow entire directories to be loaded via an 'include' to provide extra moddability (modders don't have to edit any files, they can just add new ones). 2014-06-17 13:03:55 +00:00
input.js stop trying to build when not enough resources, fixes #2835 2014-10-12 20:09:03 +00:00
menu.js improve 6764b15ae2 by allowing a selected button to be selected again 2014-05-24 16:23:11 +00:00
menu.xml Split the selection panels in session.xml into multiple xml files 2014-06-18 13:03:59 +00:00
messages.js fix translation of ai chat messages (allowing for parameters) 2014-10-14 18:58:41 +00:00
minimap_panel.xml Split the selection panels in session.xml into multiple xml files 2014-06-18 13:03:59 +00:00
placement.js Improve gui moddability by allowing to load an entire directory of scripts at once, and being able to split up big gui XML files. Fixes #2622 2014-06-11 17:14:35 +00:00
selection_details.js Hide changes to buildings in the fog-of-war. 2014-08-04 22:49:19 +00:00
selection_panels_helpers.js Organise the session helper functions a bit per topic 2014-06-18 15:27:28 +00:00
selection_panels.js improve gui performance, refs #2179 comment 21 2014-10-04 11:40:53 +00:00
selection.js Revert an unoptimized GUI update from f7e591c9f2. Instead, notify directly the GUI in case of miraged entities, and treat them the same way we treat renamed entities. 2014-09-06 13:34:54 +00:00
session.js Stop updating some data after the end of a game. 2014-08-27 18:37:20 +00:00
session.xml Fix FPS, real time, and game time overlay hotkeys. Fixes 704d0f9511. 2014-08-15 22:03:12 +00:00
setup.xml Add build/research/train time to tooltips. 2012-11-11 23:08:44 +00:00
sprites.xml Update AI descriptions, closes #2500. Also correct some capitalization and developer overlay transparency for #2507. 2014-04-30 05:04:12 +00:00
styles.xml * Add support for fallback fonts in the font builder. 2014-03-17 10:13:49 +00:00
top_panel.xml Make hotkeys and top panel fully moddable by splitting up the xml file. Allow entire directories to be loaded via an 'include' to provide extra moddability (modders don't have to edit any files, they can just add new ones). 2014-06-17 13:03:55 +00:00
trade_window.xml Make hotkeys and top panel fully moddable by splitting up the xml file. Allow entire directories to be loaded via an 'include' to provide extra moddability (modders don't have to edit any files, they can just add new ones). 2014-06-17 13:03:55 +00:00
unit_actions.js improve gui performance, refs #2179 comment 28 2014-10-18 16:37:53 +00:00
unit_commands.js improve gui performance, refs #2179 comment 28 2014-10-18 16:37:53 +00:00
utility_functions.js Tweak some strings, addressing concerns pointed out by translators on Transifex. 2014-09-25 15:36:18 +00:00