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archive.cpp
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file code v2 is now feature complete and works.
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2006-02-23 07:55:32 +00:00 |
archive.h
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adts: add LL_OPT_* defines that enable optimizations (some only make sense if there are tons of files, and need to be able to disable them for thesis). realized this would be perfect application of policy template classes, which will replace this.
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2006-02-11 22:49:09 +00:00 |
compression.cpp
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adts: add LL_OPT_* defines that enable optimizations (some only make sense if there are tons of files, and need to be able to disable them for thesis). realized this would be perfect application of policy template classes, which will replace this.
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2006-02-11 22:49:09 +00:00 |
compression.h
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adts: add LL_OPT_* defines that enable optimizations (some only make sense if there are tons of files, and need to be able to disable them for thesis). realized this would be perfect application of policy template classes, which will replace this.
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2006-02-11 22:49:09 +00:00 |
file_cache.cpp
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rename free() to dealloc() to avoid need for #include "nommgr.h"
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2006-02-23 18:58:16 +00:00 |
file_cache.h
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adts: remove_least_valuable safely handles empty cache
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2006-02-09 05:59:33 +00:00 |
file_internal.h
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Cache: implement meat of landlord algorithm and add remove()
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2006-01-28 22:19:42 +00:00 |
file_io.cpp
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adts: add RingBuf self-test. RingBuf: make entry#0 the 'head' and pop_front a no-op if empty.
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2006-02-03 04:02:53 +00:00 |
file_io.h
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Cache: implement meat of landlord algorithm and add remove()
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2006-01-28 22:19:42 +00:00 |
file_stats.cpp
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file_cache: add refcounting to ExtantBufMgr (required for correctness)
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2006-02-04 23:32:01 +00:00 |
file_stats.h
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file_cache: add refcounting to ExtantBufMgr (required for correctness)
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2006-02-04 23:32:01 +00:00 |
file.cpp
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file code v2 is now feature complete and works.
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2006-02-23 07:55:32 +00:00 |
file.h
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file code v2 is now feature complete and works.
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2006-02-23 07:55:32 +00:00 |
vfs_mount.cpp
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adts: remove_least_valuable safely handles empty cache
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2006-02-09 05:59:33 +00:00 |
vfs_mount.h
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v2 of file/res code for thesis:
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2006-01-23 20:05:09 +00:00 |
vfs_optimizer.cpp
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file code v2 is now feature complete and works.
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2006-02-23 07:55:32 +00:00 |
vfs_optimizer.h
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file code v2 is now feature complete and works.
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2006-02-23 07:55:32 +00:00 |
vfs_path.cpp
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allocators: bugfix (wasn't setting freelist to 0)
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2006-01-31 03:47:52 +00:00 |
vfs_path.h
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allocators: bugfix (wasn't setting freelist to 0)
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2006-01-31 03:47:52 +00:00 |
vfs_tree.cpp
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fix crash that happened after editing file while game is running. vfs_tree's tree_root object was being destroyed but not recreated when rebuilding the VFs tree. fixed that as well as correctly freeing all TNode memory upon rebuild.
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2006-02-02 05:20:33 +00:00 |
vfs_tree.h
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allocators: bugfix (wasn't setting freelist to 0)
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2006-01-31 03:47:52 +00:00 |
vfs.cpp
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file code v2 is now feature complete and works.
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2006-02-23 07:55:32 +00:00 |
vfs.h
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- vfs_load now returns error code and takes FileIOBuf; that must be freed via file_buf_free. if Handle is needed, use mem_wrap.
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2006-01-24 08:16:29 +00:00 |
zip.cpp
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file code v2 is now feature complete and works.
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2006-02-23 07:55:32 +00:00 |
zip.h
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debug: remove old prototype
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2006-02-15 03:03:17 +00:00 |