0ad/binaries/data/mods/public/simulation/ai
wraitii 2bcb03f049 Fix messages.js for "/team" messages when no teams were set.
Change to AI logic, makes Aegis more efficient with a better attack,
eco, and defense. Bugfixes.

This was SVN commit r13271.
2013-03-12 21:58:25 +00:00
..
common-api Hunt all domestic animals, not just very weak animals (<= 10 health). 2012-08-20 23:37:19 +00:00
common-api-v2 Backport from API v3 to API v2 that should fix a bug happening with sheeps. fixes #1754 2012-12-23 10:31:39 +00:00
common-api-v3 Fix messages.js for "/team" messages when no teams were set. 2013-03-12 21:58:25 +00:00
qbot AI API V3 along with a new version of Aegis. Support for a JS shared component that can be used or not for each AI. 2013-03-05 22:52:48 +00:00
qbot-wc Fix messages.js for "/team" messages when no teams were set. 2013-03-12 21:58:25 +00:00
scaredybot Hide unusable AIs from the default match setup drop-down list. 2012-09-04 07:09:36 +00:00
testbot Training limits. Limit heroes to one living per player. Allow heroes to be trained again. Closes #1432 2012-11-07 17:56:14 +00:00
tutorial-ai Don't show slaughter attack in tooltips and hide the tutorial AI. Patch from zoot. Fixes #1732 2012-12-02 15:22:15 +00:00