.. |
Entity.cpp
|
# Delete a lot of obsolete simulation code.
|
2010-05-20 18:09:23 +00:00 |
Entity.h
|
per discussion with Philip, remove STL_HASH_MAP etc. because they're ugly, rarely used and superseded by boost::unordered*
|
2011-03-23 16:56:27 +00:00 |
EntityFormation.cpp
|
# Delete a lot of obsolete simulation code.
|
2010-05-20 18:09:23 +00:00 |
EntityFormation.h
|
Add GPL header
|
2009-04-18 17:00:33 +00:00 |
EntityRendering.cpp
|
# Support alt+enter to toggle fullscreen mode. Make game window resizable.
|
2010-06-03 19:07:59 +00:00 |
EntityStateProcessing.cpp
|
# Delete a lot of obsolete simulation code.
|
2010-05-20 18:09:23 +00:00 |
Formation.cpp
|
misc. string fixes
|
2009-11-04 15:29:28 +00:00 |
Formation.h
|
huge cleanup and conversion of most string handling (especially paths) to unicode
|
2009-11-03 21:46:35 +00:00 |
FormationCollection.cpp
|
huge cleanup and conversion of most string handling (especially paths) to unicode
|
2009-11-03 21:46:35 +00:00 |
FormationCollection.h
|
huge cleanup and conversion of most string handling (especially paths) to unicode
|
2009-11-03 21:46:35 +00:00 |
FormationManager.cpp
|
huge cleanup and conversion of most string handling (especially paths) to unicode
|
2009-11-03 21:46:35 +00:00 |
FormationManager.h
|
Fix some GCC -Wextra warnings
|
2009-07-27 18:32:59 +00:00 |
LOSManager.cpp
|
# Delete a lot of obsolete simulation code.
|
2010-05-20 18:09:23 +00:00 |
LOSManager.h
|
Add GPL header
|
2009-04-18 17:00:33 +00:00 |
Simulation.cpp
|
# Delete a lot of obsolete simulation code.
|
2010-05-20 18:09:23 +00:00 |
Simulation.h
|
# Delete a lot of obsolete networking code.
|
2010-05-20 17:58:37 +00:00 |
Technology.cpp
|
per discussion with Philip, remove STL_HASH_MAP etc. because they're ugly, rarely used and superseded by boost::unordered*
|
2011-03-23 16:56:27 +00:00 |
Technology.h
|
per discussion with Philip, remove STL_HASH_MAP etc. because they're ugly, rarely used and superseded by boost::unordered*
|
2011-03-23 16:56:27 +00:00 |
TechnologyCollection.cpp
|
huge cleanup and conversion of most string handling (especially paths) to unicode
|
2009-11-03 21:46:35 +00:00 |
TechnologyCollection.h
|
huge cleanup and conversion of most string handling (especially paths) to unicode
|
2009-11-03 21:46:35 +00:00 |
TerritoryManager.cpp
|
# Delete a lot of obsolete simulation code.
|
2010-05-20 18:09:23 +00:00 |
TerritoryManager.h
|
Add GPL header
|
2009-04-18 17:00:33 +00:00 |
TriggerManager.cpp
|
huge cleanup and conversion of most string handling (especially paths) to unicode
|
2009-11-03 21:46:35 +00:00 |
TriggerManager.h
|
huge cleanup and conversion of most string handling (especially paths) to unicode
|
2009-11-03 21:46:35 +00:00 |