forked from 0ad/0ad
wraitii
e942768b4d
Add crocodile entity, which is about similar to the lion. Add a (temporary?) crocodile portrait. It uses the lion sounds which are probably the closest we have right now. This was SVN commit r14399.
97 lines
2.5 KiB
XML
97 lines
2.5 KiB
XML
<skeletons>
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<standard_skeleton title="Crocodile" id="Crocodile">
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<bone name="Main">
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<bone name="Spine1">
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<bone name="Neck">
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<bone name="TopJaw">
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</bone>
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<bone name="BottomJaw">
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</bone>
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<bone name="BottomJaw_helper">
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</bone>
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</bone>
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<bone name="FrontLKnee">
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<bone name="FrontLLeg">
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<bone name="FrontLFoot">
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</bone>
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</bone>
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</bone>
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<bone name="FrontRKnee">
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<bone name="FrontRLeg">
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<bone name="FrontRFoot">
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</bone>
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</bone>
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</bone>
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<bone name="Spine2">
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<bone name="BackLKnee">
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<bone name="BackLLeg">
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<bone name="BackLFoot">
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</bone>
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</bone>
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</bone>
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<bone name="BackRKnee">
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<bone name="BackRLeg">
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<bone name="BackRFoot">
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</bone>
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</bone>
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</bone>
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<bone name="Tail1">
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<bone name="Tail2">
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<bone name="Tail3">
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</bone>
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</bone>
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</bone>
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</bone>
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</bone>
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</bone>
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</standard_skeleton>
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<skeleton title="BlenderCrocodile" target="Crocodile">
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<identifier><root>crocodile</root></identifier>
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<bone name="Main"><target>Main</target>
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<bone name="Spine1"><target>Spine1</target>
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<bone name="Neck"><target>Neck</target>
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<bone name="TopJaw"><target>TopJaw</target>
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</bone>
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<bone name="BottomJaw"><target>BottomJaw</target>
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</bone>
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<bone name="BottomJaw_helper"><target>BottomJaw_helper</target>
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</bone>
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</bone>
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<bone name="FrontLKnee"><target>FrontLKnee</target>
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<bone name="FrontLLeg"><target>FrontLLeg</target>
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<bone name="FrontLFoot"><target>FrontLFoot</target>
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</bone>
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</bone>
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</bone>
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<bone name="FrontRKnee"><target>FrontRKnee</target>
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<bone name="FrontRLeg"><target>FrontRLeg</target>
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<bone name="FrontRFoot"><target>FrontRFoot</target>
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</bone>
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</bone>
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</bone>
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<bone name="Spine2"><target>Spine2</target>
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<bone name="BackLKnee"><target>BackLKnee</target>
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<bone name="BackLLeg"><target>BackLLeg</target>
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<bone name="BackLFoot"><target>BackLFoot</target>
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</bone>
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</bone>
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</bone>
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<bone name="BackRKnee"><target>BackRKnee</target>
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<bone name="BackRLeg"><target>BackRLeg</target>
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<bone name="BackRFoot"><target>BackRFoot</target>
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</bone>
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</bone>
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</bone>
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<bone name="Tail1"><target>Tail1</target>
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<bone name="Tail2"><target>Tail2</target>
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<bone name="Tail3"><target>Tail3</target>
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</bone>
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</bone>
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</bone>
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</bone>
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</bone>
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</bone>
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</skeleton>
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</skeletons>
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