0ad/binaries/data/mods/public
Mythos_Ruler 2d373d5353 Update to some maps.
Slightly touched up alpha channel in pers_struct.dds.

Tweaked territory radius for special buildings to look pretty.

Treasure templates.

This was SVN commit r10651.
2011-12-01 12:19:27 +00:00
..
art Update to some maps. 2011-12-01 12:19:27 +00:00
audio Moving unused audio files from public to internal 2011-11-30 15:23:56 +00:00
civs Adds Persians to random maps. 2011-11-27 04:06:27 +00:00
fonts Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590. 2010-10-30 04:02:42 +00:00
formations Splitting Internal with Public 2008-09-18 04:38:42 +00:00
gui Fixed some spacing in game setup screen. Found out that StoneScrollBars are broken (work, but don't display actual scrollbar) - using wheatScrollBars for now 2011-11-27 01:57:35 +00:00
hwdetect Disable shaders on SiS Mirage 3 for compatibility. Fixes #964. 2011-11-11 01:03:32 +00:00
maps Update to some maps. 2011-12-01 12:19:27 +00:00
shaders # Health decay for buildings not in a civ center's territory. 2011-08-18 20:28:53 +00:00
simulation Update to some maps. 2011-12-01 12:19:27 +00:00
technologies This was SVN commit r8187. 2010-09-26 07:04:09 +00:00