0ad/binaries/data/mods/public
wraitii 2d7d5b446d Fix Atlas so that changing water type will actually change water type.
Fix the water shader so that object reflections are more visible. Looks
better.

This was SVN commit r16388.
2015-02-28 13:50:52 +00:00
..
art binaries/data/mods/mod/art/textures/cursors/test.png and binaries/data/mods/public/art/textures/cursors/arrow-default.png were previously a copy of the same file (same md5), during conversion in 1d3adefacc they were indipendently converted and had different md5 (just the date inside the png was different). Use again the same file just to make obvious they are identical. 2015-02-28 08:09:30 +00:00
audio 2014 remake (A17) 2014-09-06 23:21:06 +00:00
civs String changes, based on input from Transifex users: 2015-02-11 15:08:09 +00:00
globalscripts Remove some duplication in the gui tooltip code. 2015-01-09 17:08:12 +00:00
gui Revert d69ecad481. Refs #3072. 2015-02-25 19:10:10 +00:00
l10n Switch i18n scripts to use Pology. Fixes #2539. 2014-10-26 00:28:35 +00:00
maps Adds "demo" keyword to some unplayable, unfinished maps so they are hidden in game setup, patch by thamlett, refs #2881 2015-02-17 21:26:24 +00:00
shaders Fix Atlas so that changing water type will actually change water type. 2015-02-28 13:50:52 +00:00
simulation Increases swordsmen damage slightly to match spear. 2015-02-25 07:33:51 +00:00
mod.json Switch lobby room. Update mod version. 2014-10-12 19:27:42 +00:00