0ad/binaries/data/mods/public/maps/random
2014-11-24 16:19:17 +00:00
..
rmgen Add wall style for Seleucids in the random map scripts. Currently, Hellenic walls are used. Fixes a bug in the Fortress random map. 2014-11-24 16:19:17 +00:00
aegean_sea.js Batch-change RM map water type and waviness settings. Again, this errs on the "not enough" side. 2014-08-03 11:01:41 +00:00
aegean_sea.json Make map description end with a full stop. 2014-10-21 20:03:06 +00:00
alpine_lakes.js Batch-change RM map water type and waviness settings. Again, this errs on the "not enough" side. 2014-08-03 11:01:41 +00:00
alpine_lakes.json Trimmed the descriptions for most of the random maps, per Josh's request. 2013-12-28 02:17:08 +00:00
alpine_valley.js Batch-change RM map water type and waviness settings. Again, this errs on the "not enough" side. 2014-08-03 11:01:41 +00:00
alpine_valley.json Trimmed the descriptions for most of the random maps, per Josh's request. 2013-12-28 02:17:08 +00:00
anatolian_plateau.js Applying the new improvements: Alpine Lakes, Anatolian Plateau 2014-01-20 15:44:28 +00:00
anatolian_plateau.json Trimmed the descriptions for most of the random maps, per Josh's request. 2013-12-28 02:17:08 +00:00
archipelago.js Batch-change RM map water type and waviness settings. Again, this errs on the "not enough" side. 2014-08-03 11:01:41 +00:00
archipelago.json Trimmed the descriptions for most of the random maps, per Josh's request. 2013-12-28 02:17:08 +00:00
ardennes_forest.js Polishing the Random Maps: Archipelago, Ardennes Forest, Atlas Mountains, Cantabrian Highlands 2013-07-30 11:09:40 +00:00
ardennes_forest.json Removed triple and trailing newlines from random map descriptions. 2012-08-08 23:11:09 +00:00
atlas_mountains.js Fixing the bug with the ramp in Cantabrian Highlands. 2014-01-24 12:28:30 +00:00
atlas_mountains.json Fixing the bug with the ramp in Cantabrian Highlands. 2014-01-24 12:28:30 +00:00
belgian_uplands.js Adds the Belgian Uplands random map, and the Polynesia (Water Demo) demo scenario. 2012-11-02 21:18:46 +00:00
belgian_uplands.json Fix typos in descriptions of random maps. Refs #2185. 2013-10-28 20:19:09 +00:00
blank.js Implements random map system, fixes #6. 2011-03-22 01:34:45 +00:00
cantabrian_highlands.js Batch-change RM map water type and waviness settings. Again, this errs on the "not enough" side. 2014-08-03 11:01:41 +00:00
cantabrian_highlands.json Trimmed the descriptions for most of the random maps, per Josh's request. 2013-12-28 02:17:08 +00:00
canyon.js Fix canyon rms when you for some reason want to start as the only player. 2014-06-24 19:12:44 +00:00
canyon.json Trimmed the descriptions for most of the random maps, per Josh's request. 2013-12-28 02:17:08 +00:00
continent.js Batch-change RM map water type and waviness settings. Again, this errs on the "not enough" side. 2014-08-03 11:01:41 +00:00
continent.json Trimmed the descriptions for most of the random maps, per Josh's request. 2013-12-28 02:17:08 +00:00
corinthian_isthmus.js Batch-change RM map water type and waviness settings. Again, this errs on the "not enough" side. 2014-08-03 11:01:41 +00:00
corinthian_isthmus.json Make map description end with a full stop. 2014-10-21 20:03:06 +00:00
corsica.js Batch-change RM map water type and waviness settings. Again, this errs on the "not enough" side. 2014-08-03 11:01:41 +00:00
corsica.json Trimmed the descriptions for most of the random maps, per Josh's request. 2013-12-28 02:17:08 +00:00
cycladic_archipelago.js Batch-change RM map water type and waviness settings. Again, this errs on the "not enough" side. 2014-08-03 11:01:41 +00:00
cycladic_archipelago.json Removed triple and trailing newlines from random map descriptions. 2012-08-08 23:11:09 +00:00
deep_forest.js Change some scenario water settings. Refs #1711. 2012-11-05 17:31:28 +00:00
deep_forest.json Trimmed the descriptions for most of the random maps, per Josh's request. 2013-12-28 02:17:08 +00:00
english_channel.js Batch-change RM map water type and waviness settings. Again, this errs on the "not enough" side. 2014-08-03 11:01:41 +00:00
english_channel.json Adds "English Channel" random map. 2012-10-27 13:03:34 +00:00
fortress.js Batch-change RM map water type and waviness settings. Again, this errs on the "not enough" side. 2014-08-03 11:01:41 +00:00
fortress.json Trimmed the descriptions for most of the random maps, per Josh's request. 2013-12-28 02:17:08 +00:00
gear.js Applying the new improvements: Gear, Guadalquivir River. 2014-02-07 09:23:14 +00:00
gear.json This was SVN commit r12136. 2012-07-17 03:53:52 +00:00
guadalquivir_river.js Batch-change RM map water type and waviness settings. Again, this errs on the "not enough" side. 2014-08-03 11:01:41 +00:00
guadalquivir_river.json Fix typos in descriptions of random maps. Refs #2185. 2013-10-28 20:19:09 +00:00
gulf_of_bothnia.js Batch-change RM map water type and waviness settings. Again, this errs on the "not enough" side. 2014-08-03 11:01:41 +00:00
gulf_of_bothnia.json Trimmed the descriptions for most of the random maps, per Josh's request. 2013-12-28 02:17:08 +00:00
hyrcanian_shores.js Batch-change RM map water type and waviness settings. Again, this errs on the "not enough" side. 2014-08-03 11:01:41 +00:00
hyrcanian_shores.json Trimmed the descriptions for most of the random maps, per Josh's request. 2013-12-28 02:17:08 +00:00
islands.js Batch-change RM map water type and waviness settings. Again, this errs on the "not enough" side. 2014-08-03 11:01:41 +00:00
islands.json Trimmed the descriptions for most of the random maps, per Josh's request. 2013-12-28 02:17:08 +00:00
kerala.js Batch-change RM map water type and waviness settings. Again, this errs on the "not enough" side. 2014-08-03 11:01:41 +00:00
kerala.json New random map: Kerala 2013-01-31 09:00:44 +00:00
lake.js Batch-change RM map water type and waviness settings. Again, this errs on the "not enough" side. 2014-08-03 11:01:41 +00:00
lake.json Trimmed the descriptions for most of the random maps, per Josh's request. 2013-12-28 02:17:08 +00:00
latium.js Batch-change RM map water type and waviness settings. Again, this errs on the "not enough" side. 2014-08-03 11:01:41 +00:00
latium.json Removed triple and trailing newlines from random map descriptions. 2012-08-08 23:11:09 +00:00
lorraine_plain.js Batch-change RM map water type and waviness settings. Again, this errs on the "not enough" side. 2014-08-03 11:01:41 +00:00
lorraine_plain.json Trimmed the descriptions for most of the random maps, per Josh's request. 2013-12-28 02:17:08 +00:00
mainland.js Applying the new improvements: English Channel, Fortress 2014-01-30 17:09:45 +00:00
mainland.json Make map description end with a full stop. 2014-10-21 20:03:06 +00:00
migration.js Batch-change RM map water type and waviness settings. Again, this errs on the "not enough" side. 2014-08-03 11:01:41 +00:00
migration.json Removed triple and trailing newlines from random map descriptions. 2012-08-08 23:11:09 +00:00
neareastern_badlands.js Batch-change RM map water type and waviness settings. Again, this errs on the "not enough" side. 2014-08-03 11:01:41 +00:00
neareastern_badlands.json Removed triple and trailing newlines from random map descriptions. 2012-08-08 23:11:09 +00:00
new_rms_test.js FeXor's Iberian Walls. 2012-05-04 23:50:43 +00:00
new_rms_test.json Make map description end with a full stop. 2014-10-21 20:03:06 +00:00
northern_lights.js Batch-change RM map water type and waviness settings. Again, this errs on the "not enough" side. 2014-08-03 11:01:41 +00:00
northern_lights.json Trimmed the descriptions for most of the random maps, per Josh's request. 2013-12-28 02:17:08 +00:00
oasis.js Batch-change RM map water type and waviness settings. Again, this errs on the "not enough" side. 2014-08-03 11:01:41 +00:00
oasis.json Trimmed the descriptions for most of the random maps, per Josh's request. 2013-12-28 02:17:08 +00:00
persian_highlands.js Increasing thIncreasing the generation speed of the maps: Phoenician Levant 2013-11-15 08:57:32 +00:00
persian_highlands.json Trimmed the descriptions for most of the random maps, per Josh's request. 2013-12-28 02:17:08 +00:00
pheonician_levant.js Batch-change RM map water type and waviness settings. Again, this errs on the "not enough" side. 2014-08-03 11:01:41 +00:00
pheonician_levant.json Trimmed the descriptions for most of the random maps, per Josh's request. 2013-12-28 02:17:08 +00:00
pyrenean_sierra.js Batch-change RM map water type and waviness settings. Again, this errs on the "not enough" side. 2014-08-03 11:01:41 +00:00
pyrenean_sierra.json Fix typos in descriptions of random maps. Refs #2185. 2013-10-28 20:19:09 +00:00
rhine_marshlands.js Batch-change RM map water type and waviness settings. Again, this errs on the "not enough" side. 2014-08-03 11:01:41 +00:00
rhine_marshlands.json Trimmed the descriptions for most of the random maps, per Josh's request. 2013-12-28 02:17:08 +00:00
rivers.js Batch-change RM map water type and waviness settings. Again, this errs on the "not enough" side. 2014-08-03 11:01:41 +00:00
rivers.json Trimmed the descriptions for most of the random maps, per Josh's request. 2013-12-28 02:17:08 +00:00
saharan_oases.js Batch-change RM map water type and waviness settings. Again, this errs on the "not enough" side. 2014-08-03 11:01:41 +00:00
saharan_oases.json Trimmed the descriptions for most of the random maps, per Josh's request. 2013-12-28 02:17:08 +00:00
sahel_watering_holes.js Batch-change RM map water type and waviness settings. Again, this errs on the "not enough" side. 2014-08-03 11:01:41 +00:00
sahel_watering_holes.json Polishing the Random Maps: The last batch... 2013-10-05 18:29:44 +00:00
sahel.js Batch-change RM map water type and waviness settings. Again, this errs on the "not enough" side. 2014-08-03 11:01:41 +00:00
sahel.json Sahel random map. 2013-11-16 15:17:18 +00:00
schwarzwald.js Handle an error of no suitable tiles being found gracefully in Schwarzwald RMS. Fixes #2787. 2014-09-24 20:48:19 +00:00
schwarzwald.json Make map description end with a full stop. 2014-10-21 20:03:06 +00:00
snowflake_searocks.js Polishing the Random Maps: The last batch... 2013-10-05 18:29:44 +00:00
snowflake_searocks.json This was SVN commit r12053. 2012-07-02 07:43:44 +00:00
survivalofthefittest_triggers.js Fixes for survival of the fittest map. 2014-08-22 05:33:12 +00:00
survivalofthefittest.js Simplify 'survival of the fittest' map by using Gaia as attacker, and using the trigger point ownership to differentiate between different players, instead of hardcoding a list. 2014-07-01 09:29:45 +00:00
survivalofthefittest.json Some source string fixes. 2014-11-22 22:21:54 +00:00
syria.js Fix random maps for my water changes. Fix the replay mode after I had broken it. Fix an occasional crash (that might have crashed Atlas, need someone to check). 2014-07-04 09:03:21 +00:00
syria.json Adding Syria random map. Updating the preview of Unknown random maps. 2012-10-18 06:34:14 +00:00
the_nile.js Batch-change RM map water type and waviness settings. Again, this errs on the "not enough" side. 2014-08-03 11:01:41 +00:00
the_nile.json Trimmed the descriptions for most of the random maps, per Josh's request. 2013-12-28 02:17:08 +00:00
unknown_land.js WIP: Making the forests in random maps bigger as per people's request. 2013-12-27 08:07:05 +00:00
unknown_land.json Improving the layout of "Unknown" random map. Improving the random biome system. Adding "Unknown Land" random map. 2012-09-09 08:38:36 +00:00
unknown_nomad.js Tweak some lobby login UI bits, rework scrollbar mousewheel handling, add ability to scroll through closed dropdowns with scrollwheel, general C++ GUI cleanup, and fix broken random map script 'Unknown Nomad'. 2013-12-31 04:54:16 +00:00
unknown_nomad.json Adding the demo Unknown-Nomad map. 2012-10-11 15:32:10 +00:00
unknown.js Polishing the Random Maps: The last batch... 2013-10-05 18:29:44 +00:00
unknown.json Make map description end with a full stop. 2014-10-21 20:03:06 +00:00
volcanic_lands.js Prevents trees to block the view of players. Refs #1408. 2012-06-27 10:44:25 +00:00
volcanic_lands.json Trimmed the descriptions for most of the random maps, per Josh's request. 2013-12-28 02:17:08 +00:00
wall_demo.js Add wall style for Seleucids in the random map scripts. Currently, Hellenic walls are used. Fixes a bug in the Fortress random map. 2014-11-24 16:19:17 +00:00
wall_demo.json Add support for mauryan walls to the rmgen wall builder. Patch by FeXoR. Fixes #1855. 2013-03-08 23:46:36 +00:00