0ad/binaries/data/mods/public/gui/session
leper a96a333b47 Small cleanup.
This was SVN commit r14274.
2013-12-03 01:01:12 +00:00
..
input.js allow units to guard/escort buildings or units, fixes #2034 2013-11-30 17:30:08 +00:00
menu.js Fix building with --without-lobby. Fixes #2249. 2013-11-08 15:28:44 +00:00
messages.js Multiplayer lobby based on the XmPP protocol. Special thanks to Philip, alpha123, scythetwirler, and anyone else who has helped build, debug or test the lobby. 2013-11-07 20:07:24 +00:00
placement.js Give an elevation advantage to ranged units. Patch by sanderd17. Fix #1960. 2013-08-03 19:20:20 +00:00
selection_details.js Revert f5ab6255d0. I accidentally somehow committed my whole working tree on this computer.... 2013-08-26 04:15:36 +00:00
selection.js fix 2013-11-03 17:41:59 +00:00
session.js allow units to guard/escort buildings or units, fixes #2034 2013-11-30 17:30:08 +00:00
session.xml fix initialisation of developper overlay for saved games 2013-11-28 18:08:41 +00:00
setup.xml Add build/research/train time to tooltips. 2012-11-11 23:08:44 +00:00
sprites.xml Remove player color from queue panel and center civ shield behind name 2012-06-24 19:38:58 +00:00
styles.xml Adds UI sounds for buttons, dropdowns, lists, and checkboxes, fixes #948 2013-07-01 04:15:09 +00:00
unit_commands.js Remove duplication between getActionInfo and determineAction. Allow setting rally points if not all selected buildings can do so. Patch by mimo. Fixes #2189. 2013-10-11 22:43:22 +00:00
utility_functions.js allow units to guard/escort buildings or units, fixes #2034 2013-11-30 17:30:08 +00:00