0ad/source
Ykkrosh 310f3466a8 # Hotloading of actor XML files.
Stop ignoring actor XML animation speeds.
Add decentralised registration of hotloaders.
Move player ID storage into CModel, to simplify CUnit.
Remove obsolete unit ID allocation code.
Remove some material junk.

This was SVN commit r7605.
2010-06-03 01:29:43 +00:00
..
collada # Fix use-of-freed-memory bug. 2010-04-18 16:35:06 +00:00
graphics # Hotloading of actor XML files. 2010-06-03 01:29:43 +00:00
gui # Various changes to the text rendering system. 2010-05-30 13:42:56 +00:00
i18n MSVC warning fixes 2010-05-25 19:12:00 +00:00
lib Display warnings and errors on screen for a short time (fixes #119). 2010-05-31 22:44:59 +00:00
maths # Handle terrain passability and movement costs in pathfinder. 2010-05-27 23:31:03 +00:00
mocks # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
network Add test for network simulation message serialization. 2010-05-25 20:48:06 +00:00
pch MSVC warning 'fix' 2010-04-19 21:57:56 +00:00
ps # Hotloading of actor XML files. 2010-06-03 01:29:43 +00:00
renderer # Various changes to the text rendering system. 2010-05-30 13:42:56 +00:00
scripting # Support floating units in new simulation system. 2010-05-27 23:23:53 +00:00
scriptinterface Display warnings and errors on screen for a short time (fixes #119). 2010-05-31 22:44:59 +00:00
simulation # Delete a lot of obsolete simulation code. 2010-05-20 18:09:23 +00:00
simulation2 # Hotloading of actor XML files. 2010-06-03 01:29:43 +00:00
sound fixes/improvements from work 2010-05-03 12:27:39 +00:00
tools # Hotloading of actor XML files. 2010-06-03 01:29:43 +00:00
contributors.txt Update source contributors list (see #472) 2010-04-14 10:29:14 +00:00
main.cpp Make session GUI visible and usable when playtesting from Atlas. 2010-06-02 00:36:21 +00:00
test_setup.cpp Fix missing includes 2010-01-10 11:31:31 +00:00