forked from 0ad/0ad
janwas
2e7436434d
added player_id_t typedef and INVALID_PLAYER, use that instead of -1. also added sanity checks to cpu.cpp to ensure ARCH_* is correct (see http://www.wildfiregames.com/forum/index.php?showtopic=13327&hl=) and further predefined macros to arch.h just to be sure. This was SVN commit r8079. |
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tests | ||
CommonConvert.cpp | ||
CommonConvert.h | ||
Decompose.cpp | ||
Decompose.h | ||
DLL.cpp | ||
DLL.h | ||
GeomReindex.cpp | ||
GeomReindex.h | ||
Maths.cpp | ||
Maths.h | ||
PMDConvert.cpp | ||
PMDConvert.h | ||
precompiled.cpp | ||
precompiled.h | ||
PSAConvert.cpp | ||
PSAConvert.h | ||
StdSkeletons.cpp | ||
StdSkeletons.h | ||
XMLFix.cpp | ||
XMLFix.h |