0ad/binaries/data/mods/official/scripts
2006-07-19 05:25:57 +00:00
..
entity_functions.js Script work for techs (start/cancel/finish production handlers) as well as more sensible values for real_example.xml. 2006-07-19 05:25:57 +00:00
game_startup.js Increased SettlementAura radius so it looks nicer on maps where scenario designers have placed settlements by hand. Eventually we should decrease it back to 0.1 when Atlas supports socketted placement. 2006-07-18 04:23:35 +00:00
tech_functions.js Basket texture; tech script. (I must have forgotten to re-add these when restoring the lost SVN revisions.) 2006-07-03 20:07:11 +00:00