forked from 0ad/0ad
47 lines
1.2 KiB
C++
47 lines
1.2 KiB
C++
/* Copyright (C) 2009 Wildfire Games.
|
|
* This file is part of 0 A.D.
|
|
*
|
|
* 0 A.D. is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* 0 A.D. is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#ifndef INCLUDED_GUITOOLTIP
|
|
#define INCLUDED_GUITOOLTIP
|
|
|
|
class IGUIObject;
|
|
class CGUI;
|
|
|
|
#include "ps/CStr.h"
|
|
#include "ps/Overlay.h"
|
|
|
|
class GUITooltip
|
|
{
|
|
public:
|
|
GUITooltip();
|
|
void Update(IGUIObject* Nearest, CPos MousePos, CGUI* GUI);
|
|
|
|
private:
|
|
|
|
static void ShowTooltip(IGUIObject* obj, CPos pos, const CStr& style, CGUI* gui);
|
|
static void HideTooltip(const CStr& style, CGUI* gui);
|
|
|
|
int m_State;
|
|
|
|
IGUIObject* m_PreviousObject;
|
|
CStr m_PreviousTooltipName;
|
|
CPos m_PreviousMousePos;
|
|
double m_Time;
|
|
};
|
|
|
|
#endif // INCLUDED_GUITOOLTIP
|