forked from 0ad/0ad
Matei
2261231ffa
Jan and I implemented a number of changes: - Converted SClassSet to vector. - Refactored get/set ClassSet from string into methods in CClassSet. - Turned pass-by-value string params in getCollisionObject, CEntity constructor and CEntityManager into pointers. - Simplified processChooseMovement. - Merged CalculateRun and CalculateHealth into a single, simpler CalculateRegen + helper functions. - Changed the way regen works so the rates read in the XML act as rates (before, they were the number of seconds until the entity will be fully regenned, which is a bit counterintuitive). This was SVN commit r4167.
443 lines
15 KiB
C++
443 lines
15 KiB
C++
#include "precompiled.h"
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#include "EntityTemplate.h"
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#include "EntityTemplateCollection.h"
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#include "graphics/ObjectManager.h"
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#include "ps/CStr.h"
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#include "ps/Player.h"
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#include "ps/XML/Xeromyces.h"
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#include "ps/CLogger.h"
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#define LOG_CATEGORY "entity"
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STL_HASH_SET<CStr, CStr_hash_compare> CEntityTemplate::scriptsLoaded;
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CEntityTemplate::CEntityTemplate( CPlayer* player )
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{
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m_player = player;
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m_base = NULL;
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AddProperty( L"tag", &m_Tag, false );
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AddProperty( L"parent", &m_base, false );
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AddProperty( L"unmodified", &m_unmodified, false );
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for( int t = 0; t < EVENT_LAST; t++ )
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{
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AddProperty( EventNames[t], &m_EventHandlers[t], false );
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AddHandler( t, &m_EventHandlers[t] );
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}
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// Initialize, make life a little easier on the scriptors
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m_speed = m_turningRadius = 0.0f;
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//m_extant = true;
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m_foundation = CStrW();
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m_socket = CStrW();
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m_passThroughAllies = false;
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m_sectorDivs = 4;
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// Sentinel values for stamina and health (so scripts can check if an entity has no stamina or no HP).
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m_speed = 0;
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m_staminaMax = 0;
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m_healthMax = 0;
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m_bound_type = CBoundingObject::BOUND_NONE;
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m_bound_circle = NULL;
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m_bound_box = NULL;
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// If these aren't set, we can get an infinite loop in CEntity::interpolate, which is nasty; they
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// should be set in template_entity, but do this in case some entity forgets to inherit from that
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m_anchorConformX = 0;
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m_anchorConformZ = 0;
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}
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CEntityTemplate::~CEntityTemplate()
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{
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if( m_bound_box )
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delete( m_bound_box );
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if( m_bound_circle )
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delete( m_bound_circle );
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}
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void CEntityTemplate::loadBase()
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{
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// Don't bother if we're providing a replacement.
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if( m_bound_type == CBoundingObject::BOUND_NONE )
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{
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if( m_base->m_bound_type == CBoundingObject::BOUND_CIRCLE )
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{
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m_bound_circle = new CBoundingCircle();
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m_bound_circle->setRadius( m_base->m_bound_circle->m_radius );
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m_bound_circle->setHeight( m_base->m_bound_circle->m_height );
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}
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else if( m_base->m_bound_type == CBoundingObject::BOUND_OABB )
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{
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m_bound_box = new CBoundingBox();
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m_bound_box->setDimensions( m_base->m_bound_box->getWidth(), m_base->m_bound_box->getDepth() );
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m_bound_box->setHeight( m_base->m_bound_box->m_height );
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}
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m_bound_type = m_base->m_bound_type;
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}
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SetBase( m_base );
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m_classes.SetParent( &( m_base->m_classes ) );
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SetNextObject( m_base );
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}
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jsval CEntityTemplate::getClassSet()
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{
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CStrW result = m_classes.getMemberList();
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return( ToJSVal( result ) );
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}
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void CEntityTemplate::setClassSet( jsval value )
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{
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CStr memberCmdList = ToPrimitive<CStrW>( value );
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m_classes.setFromMemberList(memberCmdList);
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rebuildClassSet();
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}
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void CEntityTemplate::rebuildClassSet()
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{
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m_classes.Rebuild();
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InheritorsList::iterator it;
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for( it = m_Inheritors.begin(); it != m_Inheritors.end(); it++ )
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(*it)->rebuildClassSet();
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}
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bool CEntityTemplate::loadXML( const CStr& filename )
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{
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CXeromyces XeroFile;
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if (XeroFile.Load(filename) != PSRETURN_OK)
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// Fail
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return false;
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// Define all the elements and attributes used in the XML file
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#define EL(x) int el_##x = XeroFile.getElementID(#x)
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#define AT(x) int at_##x = XeroFile.getAttributeID(#x)
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// Only the ones we can't load using normal methods.
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EL(entity);
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EL(script);
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EL(event);
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EL(traits);
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EL(footprint);
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EL(depth);
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EL(height);
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EL(radius);
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EL(width);
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AT(parent);
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AT(on);
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AT(file);
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AT(function);
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#undef AT
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#undef EL
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XMBElement Root = XeroFile.getRoot();
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if( Root.getNodeName() != el_entity )
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{
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LOG( ERROR, LOG_CATEGORY, "CEntityTemplate::LoadXML: XML root was not \"Entity\" in file %s. Load failed.", filename.c_str() );
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return( false );
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}
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XMBElementList RootChildren = Root.getChildNodes();
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m_Tag = CStr(filename).AfterLast("/").BeforeLast(".xml");
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m_Base_Name = Root.getAttributes().getNamedItem( at_parent );
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// Load our parent, if we have one
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if( m_Base_Name.Length() )
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{
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CEntityTemplate* base = g_EntityTemplateCollection.getTemplate( m_Base_Name, m_player );
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if( base )
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{
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m_base = base;
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loadBase();
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}
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else
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{
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LOG( WARNING, LOG_CATEGORY, "Parent template \"%ls\" does not exist in template \"%ls\"", m_Base_Name.c_str(), m_Tag.c_str() );
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// (The requested entity will still be returned, but with no parent.
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// Is this a reasonable thing to do?)
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}
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}
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for (int i = 0; i < RootChildren.Count; ++i)
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{
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XMBElement Child = RootChildren.item(i);
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int ChildName = Child.getNodeName();
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if( ChildName == el_script )
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{
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CStr Include = Child.getAttributes().getNamedItem( at_file );
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if( Include.Length() && scriptsLoaded.find( Include ) == scriptsLoaded.end() )
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{
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scriptsLoaded.insert( Include );
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g_ScriptingHost.RunScript( Include );
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}
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CStr Inline = Child.getText();
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if( Inline.Length() )
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{
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g_ScriptingHost.RunMemScript( Inline.c_str(), Inline.Length(), filename.c_str(), Child.getLineNumber() );
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}
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}
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else if (ChildName == el_traits)
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{
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XMBElementList TraitChildren = Child.getChildNodes();
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for(int j = 0; j < TraitChildren.Count; ++j)
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{
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XMBElement TraitChild = TraitChildren.item(j);
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int TraitChildName = TraitChild.getNodeName();
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if( TraitChildName == el_footprint )
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{
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XMBElementList FootprintChildren = TraitChild.getChildNodes();
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float radius=0, height=0, width=0, depth=0;
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bool hadRadius = false, hadDepth = false;
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for(int k = 0; k < FootprintChildren.Count; ++k)
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{
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XMBElement FootprintChild = FootprintChildren.item(k);
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int FootprintChildName = FootprintChild.getNodeName();
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if( FootprintChildName == el_radius )
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{
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hadRadius = true;
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radius = CStrW( FootprintChild.getText() ).ToFloat();
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}
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else if( FootprintChildName == el_width )
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{
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width = CStrW( FootprintChild.getText() ).ToFloat();
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}
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else if( FootprintChildName == el_height )
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{
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height = CStrW( FootprintChild.getText() ).ToFloat();
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}
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else if( FootprintChildName == el_depth )
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{
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hadDepth = true;
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depth = CStrW( FootprintChild.getText() ).ToFloat();
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}
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}
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if( hadRadius )
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{
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// Specifying a circular footprint
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if( !m_bound_circle )
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m_bound_circle = new CBoundingCircle();
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m_bound_circle->setRadius( radius );
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m_bound_circle->setHeight( height );
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m_bound_type = CBoundingObject::BOUND_CIRCLE;
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}
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else if( hadDepth )
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{
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// Specifying a rectangular footprint
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if( !m_bound_box )
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m_bound_box = new CBoundingBox();
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m_bound_box->setDimensions( width, depth );
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m_bound_box->setHeight( height );
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m_bound_type = CBoundingObject::BOUND_OABB;
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}
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// Else, entity has no footprint.
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}
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}
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// important so that scripts can see traits
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XMLLoadProperty( XeroFile, Child, CStrW() );
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}
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else if( ChildName == el_event )
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{
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// Action...On for consistency with the GUI.
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CStrW EventName = L"on" + (CStrW)Child.getAttributes().getNamedItem( at_on );
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CStrW Code (Child.getText());
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utf16string ExternalFunction = Child.getAttributes().getNamedItem( at_function );
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// Does a property with this name already exist?
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for( uint eventID = 0; eventID < EVENT_LAST; eventID++ )
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{
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if( CStrW( EventNames[eventID] ) == EventName )
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{
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if( ExternalFunction != utf16string() )
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{
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jsval fnval;
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JSBool ret = JS_GetUCProperty( g_ScriptingHost.GetContext(), g_ScriptingHost.GetGlobalObject(), ExternalFunction.c_str(), ExternalFunction.size(), &fnval );
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debug_assert( ret );
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JSFunction* fn = JS_ValueToFunction( g_ScriptingHost.GetContext(), fnval );
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if( !fn )
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{
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LOG( ERROR, LOG_CATEGORY, "CEntityTemplate::LoadXML: Function does not exist for event %hs in file %s. Load failed.", EventName.c_str(), filename.c_str() );
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break;
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}
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m_EventHandlers[eventID].SetFunction( fn );
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}
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else
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m_EventHandlers[eventID].Compile( CStrW( filename ) + L"::" + EventName + L" (" + CStrW( Child.getLineNumber() ) + L")", Code );
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HasProperty( EventName )->m_Inherited = false;
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break;
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}
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}
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}
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else
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{
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XMLLoadProperty( XeroFile, Child, CStrW() );
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}
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}
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if( m_player == 0 )
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{
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m_unmodified = this;
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}
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else
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{
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m_unmodified = g_EntityTemplateCollection.getTemplate( m_Tag, 0 );
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}
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return true;
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}
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void CEntityTemplate::XMLLoadProperty( const CXeromyces& XeroFile, const XMBElement& Source, const CStrW& BasePropertyName )
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{
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// Add a property, put the node text into it.
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CStrW PropertyName = BasePropertyName + CStrW( XeroFile.getElementString( Source.getNodeName() ) );
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IJSComplexProperty* Existing = HasProperty( PropertyName );
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if( Existing )
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{
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if( !Existing->m_Intrinsic )
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LOG( WARNING, LOG_CATEGORY, "CEntityTemplate::XMLAddProperty: %ls already defined for %ls. Property trees will be merged.", PropertyName.c_str(), m_Tag.c_str() );
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Existing->Set( this, JSParseString( Source.getText() ) );
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//Existing->m_Inherited = false;
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}
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else
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{
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if( !Source.getText().length() )
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{
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// Arbitrarily say that if a node has no other value, define it to be 'true'.
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// Appears to be the most convenient thing to do in most circumstances.
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AddProperty( PropertyName, JSVAL_TRUE );
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}
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else
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{
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AddProperty( PropertyName, Source.getText() );
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}
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}
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PropertyName += CStrW( L"." );
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// Retrieve any attributes it has and add them as subproperties.
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XMBAttributeList AttributeSet = Source.getAttributes();
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for( unsigned int AttributeID = 0; AttributeID < (unsigned int)AttributeSet.Count; AttributeID++ )
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{
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XMBAttribute Attribute = AttributeSet.item( AttributeID );
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CStrW AttributeName = PropertyName + CStr8( XeroFile.getAttributeString( Attribute.Name ) );
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Existing = HasProperty( AttributeName );
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if( Existing )
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{
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Existing->Set( this, JSParseString( Attribute.Value ) );
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Existing->m_Inherited = false;
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}
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else
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AddProperty( AttributeName, Attribute.Value );
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}
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// Retrieve any child nodes the property has and, similarly, add them as subproperties.
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XMBElementList NodeSet = Source.getChildNodes();
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for( unsigned int NodeID = 0; NodeID < (unsigned int)NodeSet.Count; NodeID++ )
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{
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XMBElement Node = NodeSet.item( NodeID );
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XMLLoadProperty( XeroFile, Node, PropertyName );
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}
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}
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/*
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Scripting Interface
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*/
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// Scripting initialization
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void CEntityTemplate::ScriptingInit()
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{
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AddMethod<jsval, &CEntityTemplate::ToString>( "toString", 0 );
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AddClassProperty( L"traits.id.classes", (GetFn)&CEntityTemplate::getClassSet, (SetFn)&CEntityTemplate::setClassSet );
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AddClassProperty( L"actions.move.speed_curr", &CEntityTemplate::m_speed );
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AddClassProperty( L"actions.move.turningradius", &CEntityTemplate::m_turningRadius );
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AddClassProperty( L"actions.move.run.speed", &CEntityTemplate::m_runSpeed );
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AddClassProperty( L"actions.move.run.rangemin", &CEntityTemplate::m_runMinRange );
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AddClassProperty( L"actions.move.run.range", &CEntityTemplate::m_runMaxRange );
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AddClassProperty( L"actions.move.run.regen_rate", &CEntityTemplate::m_runRegenRate );
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AddClassProperty( L"actions.move.run.decay_rate", &CEntityTemplate::m_runDecayRate );
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AddClassProperty( L"actions.move.pass_through_allies", &CEntityTemplate::m_passThroughAllies );
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AddClassProperty( L"actor", &CEntityTemplate::m_actorName );
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AddClassProperty( L"traits.health.max", &CEntityTemplate::m_healthMax );
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AddClassProperty( L"traits.health.bar_height", &CEntityTemplate::m_healthBarHeight );
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AddClassProperty( L"traits.health.bar_size", &CEntityTemplate::m_healthBarSize );
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AddClassProperty( L"traits.health.bar_width", &CEntityTemplate::m_healthBarWidth );
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AddClassProperty( L"traits.health.border_height", &CEntityTemplate::m_healthBorderHeight);
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AddClassProperty( L"traits.health.border_width", &CEntityTemplate::m_healthBorderWidth );
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AddClassProperty( L"traits.health.border_name", &CEntityTemplate::m_healthBorderName );
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AddClassProperty( L"traits.health.regen_rate", &CEntityTemplate::m_healthRegenRate );
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AddClassProperty( L"traits.health.regen_start", &CEntityTemplate::m_healthRegenStart );
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AddClassProperty( L"traits.health.decay_rate", &CEntityTemplate::m_healthDecayRate );
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AddClassProperty( L"traits.stamina.max", &CEntityTemplate::m_staminaMax );
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AddClassProperty( L"traits.stamina.bar_height", &CEntityTemplate::m_staminaBarHeight );
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AddClassProperty( L"traits.stamina.bar_size", &CEntityTemplate::m_staminaBarSize );
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AddClassProperty( L"traits.stamina.bar_width", &CEntityTemplate::m_staminaBarWidth );
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AddClassProperty( L"traits.stamina.border_height", &CEntityTemplate::m_staminaBorderHeight);
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AddClassProperty( L"traits.stamina.border_width", &CEntityTemplate::m_staminaBorderWidth );
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AddClassProperty( L"traits.stamina.border_name", &CEntityTemplate::m_staminaBorderName );
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AddClassProperty( L"traits.rally.name", &CEntityTemplate::m_rallyName );
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AddClassProperty( L"traits.rally.width", &CEntityTemplate::m_rallyWidth );
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AddClassProperty( L"traits.rally.height", &CEntityTemplate::m_rallyHeight );
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AddClassProperty( L"traits.flank_penalty.sectors", &CEntityTemplate::m_sectorDivs );
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AddClassProperty( L"traits.pitch.sectors", &CEntityTemplate::m_pitchDivs );
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AddClassProperty( L"traits.rank.width", &CEntityTemplate::m_rankWidth );
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AddClassProperty( L"traits.rank.height", &CEntityTemplate::m_rankHeight );
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AddClassProperty( L"traits.rank.name", &CEntityTemplate::m_rankName );
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AddClassProperty( L"traits.minimap.type", &CEntityTemplate::m_minimapType );
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AddClassProperty( L"traits.minimap.red", &CEntityTemplate::m_minimapR );
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AddClassProperty( L"traits.minimap.green", &CEntityTemplate::m_minimapG );
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AddClassProperty( L"traits.minimap.blue", &CEntityTemplate::m_minimapB );
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AddClassProperty( L"traits.anchor.type", &CEntityTemplate::m_anchorType );
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AddClassProperty( L"traits.anchor.conformx", &CEntityTemplate::m_anchorConformX );
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AddClassProperty( L"traits.anchor.conformz", &CEntityTemplate::m_anchorConformZ );
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AddClassProperty( L"traits.vision.los", &CEntityTemplate::m_los );
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AddClassProperty( L"traits.vision.permanent", &CEntityTemplate::m_permanent );
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AddClassProperty( L"traits.display.bars.enabled", &CEntityTemplate::m_barsEnabled );
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AddClassProperty( L"traits.display.bars.offset", &CEntityTemplate::m_barOffset );
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AddClassProperty( L"traits.display.bars.height", &CEntityTemplate::m_barHeight );
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AddClassProperty( L"traits.display.bars.width", &CEntityTemplate::m_barWidth );
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AddClassProperty( L"traits.display.bars.border", &CEntityTemplate::m_barBorder );
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AddClassProperty( L"traits.display.bars.border_size", &CEntityTemplate::m_barBorderSize );
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AddClassProperty( L"traits.is_territory_centre", &CEntityTemplate::m_isTerritoryCentre );
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AddClassProperty( L"traits.foundation", &CEntityTemplate::m_foundation );
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AddClassProperty( L"traits.socket", &CEntityTemplate::m_socket );
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CJSComplex<CEntityTemplate>::ScriptingInit( "EntityTemplate" );
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}
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// Script-bound functions
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JSObject* CEntityTemplate::GetScriptExecContext( IEventTarget* target )
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{
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return( target->GetScriptExecContext( target ) );
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}
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jsval CEntityTemplate::ToString( JSContext* cx, uintN UNUSED(argc), jsval* UNUSED(argv) )
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{
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wchar_t buffer[256];
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if( m_player == 0 )
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swprintf( buffer, 256, L"[object EntityTemplate: %ls base]", m_Tag.c_str() );
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else
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swprintf( buffer, 256, L"[object EntityTemplate: %ls for player %d]", m_Tag.c_str(), m_player->GetPlayerID() );
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buffer[255] = 0;
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utf16string str16(buffer, buffer+wcslen(buffer));
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return( STRING_TO_JSVAL( JS_NewUCStringCopyZ( cx, str16.c_str() ) ) );
|
|
}
|