0ad/binaries/data/mods/public/gui/session
2013-11-08 15:28:44 +00:00
..
input.js Recursively count garrisoned units to avoid overcapacity 2013-11-03 13:13:30 +00:00
menu.js Fix building with --without-lobby. Fixes #2249. 2013-11-08 15:28:44 +00:00
messages.js Multiplayer lobby based on the XmPP protocol. Special thanks to Philip, alpha123, scythetwirler, and anyone else who has helped build, debug or test the lobby. 2013-11-07 20:07:24 +00:00
music.js This was SVN commit r11818. 2012-05-10 17:45:50 +00:00
placement.js Give an elevation advantage to ranged units. Patch by sanderd17. Fix #1960. 2013-08-03 19:20:20 +00:00
selection_details.js Revert f5ab6255d0. I accidentally somehow committed my whole working tree on this computer.... 2013-08-26 04:15:36 +00:00
selection.js fix 2013-11-03 17:41:59 +00:00
session.js Fix building with --without-lobby. Fixes #2249. 2013-11-08 15:28:44 +00:00
session.xml Fix building with --without-lobby. Fixes #2249. 2013-11-08 15:28:44 +00:00
setup.xml Add build/research/train time to tooltips. 2012-11-11 23:08:44 +00:00
sprites.xml Remove player color from queue panel and center civ shield behind name 2012-06-24 19:38:58 +00:00
styles.xml Adds UI sounds for buttons, dropdowns, lists, and checkboxes, fixes #948 2013-07-01 04:15:09 +00:00
unit_commands.js Remove duplication between getActionInfo and determineAction. Allow setting rally points if not all selected buildings can do so. Patch by mimo. Fixes #2189. 2013-10-11 22:43:22 +00:00
utility_functions.js Improve back to work behaviour (queues taken into account), fix #2206, patch from Itms 2013-11-01 22:00:06 +00:00