0ad/binaries/data/mods/public/art/actors/special/pyramid.xml

11 lines
278 B
XML

<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant name="Pyramid_Great">
<mesh>props/pyramid_a.dae</mesh>
<textures><texture file="props/pyramid_great.dds" name="baseTex"/></textures>
</variant>
</group>
</actor>