forked from 0ad/0ad
25 lines
770 B
C
Executable File
25 lines
770 B
C
Executable File
#ifndef OGL_TEX_H__
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#define OGL_TEX_H__
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// load and return a handle to the texture given in <fn>.
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// supports RAW, BMP, JP2, PNG, TGA, DDS
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extern Handle tex_load(const char* const fn, int scope = 0);
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extern int tex_bind(Handle ht);
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extern int tex_id(Handle ht);
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extern int tex_info(Handle ht, int* w, int* h, int *fmt, int *bpp, void** p);
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extern int tex_filter; // GL values; default: GL_LINEAR
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extern unsigned int tex_bpp; // 16 or 32; default: 32
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// upload the specified texture to OpenGL. Texture filter and internal format
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// may be specified to override the global defaults.
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extern int tex_upload(Handle ht, int filter_override = 0, int internal_fmt_override = 0, int format_override = 0);
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extern int tex_free(Handle& ht);
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#endif // #ifndef OGL_TEX_H__
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