0ad/binaries/data/mods/public/art
Mythos_Ruler 3c630c2e63 Fixed Seleucid thureophoros accidentally calling on the Ptolemaic one.
Made the 4th level of armor techs apply to champions instead of all
infantry.

This was SVN commit r14439.
2013-12-30 05:38:24 +00:00
..
actors Completing the playability phase of the Seleucids. Now starts the long road of creating art and balancing and implementing bonuses (hero auras, unique techs, etc.). 2013-12-30 04:25:33 +00:00
animation Various art fixes. 2013-12-28 16:34:10 +00:00
materials Fixed shader in aura material 2013-12-04 00:35:05 +00:00
meshes Various art fixes. 2013-12-28 16:34:10 +00:00
particles A bunch of stuff. 2013-12-08 13:01:14 +00:00
skeletons Change shark model, skeleton, and change its animations. Add a shark entity that will roam the map and can be attacked, but will not attack and yields no food. Change Polynesia demo map to have a shark. 2013-12-27 10:32:53 +00:00
terrains A bunch of stuff. 2013-12-08 13:01:14 +00:00
textures Fixed Seleucid thureophoros accidentally calling on the Ptolemaic one. 2013-12-30 05:38:24 +00:00
LICENSE.txt Updated license wording for CGTextures. 2011-06-27 05:47:25 +00:00