forked from 0ad/0ad
Mythos_Ruler
c44efe6c8c
Unit tooltips cleaned up a bit. Made to look neater in-game. This was SVN commit r13648.
27 lines
1008 B
XML
27 lines
1008 B
XML
<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_entity_quasi">
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<Obstruction>
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<Active>true</Active>
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<BlockMovement>true</BlockMovement>
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<BlockPathfinding>true</BlockPathfinding>
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<BlockFoundation>true</BlockFoundation>
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<BlockConstruction>true</BlockConstruction>
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<DisableBlockMovement>false</DisableBlockMovement>
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<DisableBlockPathfinding>false</DisableBlockPathfinding>
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</Obstruction>
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<OverlayRenderer/>
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<Selectable>
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<Overlay>
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<Outline>
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<LineTexture>outline_border.png</LineTexture>
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<LineTextureMask>outline_border_mask.png</LineTextureMask>
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<LineThickness>0.4</LineThickness>
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</Outline>
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</Overlay>
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</Selectable>
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<VisualActor>
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<SilhouetteDisplay>false</SilhouetteDisplay>
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<SilhouetteOccluder>true</SilhouetteOccluder>
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<VisibleInAtlasOnly>false</VisibleInAtlasOnly>
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</VisualActor>
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</Entity> |