0ad/binaries/data/mods/public/gui/pregame/styles.xml
sanderd17 cde72788a2 * Add support for fallback fonts in the font builder.
* Replace DejaVu with Biolinium for the existign sans-styles.
* Add additional sans-styles using Biolinum.
* Update the GUI style definitions to use the sans-styles instead of
serif styles.
(Wait with updating custom defined fonts in strings, as it will cause a
mess with the internationalisation that's about to be included)
* Add fonts from the quite complete FreeFont family as fallback fonts.
* Render all glyphs supported by the different fonts to support as many
scripts as possible.
* Fixes #2457.
(Now hope I included all needed files)

This was SVN commit r14853.
2014-03-17 10:13:49 +00:00

22 lines
281 B
XML

<?xml version="1.0" encoding="utf-8"?>
<styles>
<style name="pgButton"
tooltip_style="pgToolTip"
tooltip=""
/>
<style name="userReportPanel"
sprite="pgUserReportBox"
/>
<style name="userReportText"
ghost="true"
font="sans-14"
textcolor="white"
/>
</styles>