0ad/binaries/data/mods/public/gui/session
2015-04-27 13:47:47 +00:00
..
dialogs Add yes-no dialog and general dialog code to present choices to players. Can be used by triggers. 2014-07-02 14:48:22 +00:00
hotkeys Fix warning when following units. Fixes #2971. 2014-12-29 18:56:00 +00:00
selection_panels_left Fixes inconsistencies in spelling of colour/color by preferring "color" (only wxWidgets remains with some API that requires "colour"), fixes #1029. 2015-03-15 23:59:48 +00:00
selection_panels_middle Implement building capturing. Fixes #996 2015-04-20 07:45:45 +00:00
selection_panels_right Fixes inconsistencies in spelling of colour/color by preferring "color" (only wxWidgets remains with some API that requires "colour"), fixes #1029. 2015-03-15 23:59:48 +00:00
session_objects Translate some tooltips as plurals. Unify aura tooltip code. 2015-04-23 18:58:39 +00:00
top_panel Show the maximum population setting in a tooltip. Patch by elexis. Fixes #3197 2015-04-26 09:42:54 +00:00
diplomacy_window.xml new button in diplomacy to request an attack to allies, works also for AIs, fix #3157 2015-04-11 18:46:05 +00:00
input.js Express tooltip for placing defensive buildings in meters. Patch by maveric. Fixes #3079 2015-04-27 13:47:47 +00:00
menu.js new button in diplomacy to request an attack to allies, works also for AIs, fix #3157 2015-04-11 18:46:05 +00:00
menu.xml Internationalizes in-game menu text, based on patch by Jaison, fixes #2540. 2014-10-27 01:32:11 +00:00
messages.js new button in diplomacy to request an attack to allies, works also for AIs, fix #3157 2015-04-11 18:46:05 +00:00
minimap_panel.xml Split the selection panels in session.xml into multiple xml files 2014-06-18 13:03:59 +00:00
placement.js Improve gui moddability by allowing to load an entire directory of scripts at once, and being able to split up big gui XML files. Fixes #2622 2014-06-11 17:14:35 +00:00
selection_details.js Translate some tooltips as plurals. Unify aura tooltip code. 2015-04-23 18:58:39 +00:00
selection_panels_helpers.js Properly escape a character and remove a stray tag. 2014-11-16 18:00:02 +00:00
selection_panels.js cache some formation info in gui + some cleanings, see #3078 2015-03-23 18:38:27 +00:00
selection.js cache some formation info in gui + some cleanings, see #3078 2015-03-23 18:38:27 +00:00
session.js Show the maximum population setting in a tooltip. Patch by elexis. Fixes #3197 2015-04-26 09:42:54 +00:00
session.xml Improve auto-completition of nick names and add it to the in-game chat. Patch by trompetin17. Refs #1767. 2015-02-02 23:44:06 +00:00
sprites.xml Internationalizes in-game menu text, based on patch by Jaison, fixes #2540. 2014-10-27 01:32:11 +00:00
styles.xml * Add support for fallback fonts in the font builder. 2014-03-17 10:13:49 +00:00
top_panel.xml Make hotkeys and top panel fully moddable by splitting up the xml file. Allow entire directories to be loaded via an 'include' to provide extra moddability (modders don't have to edit any files, they can just add new ones). 2014-06-17 13:03:55 +00:00
trade_window.xml Make hotkeys and top panel fully moddable by splitting up the xml file. Allow entire directories to be loaded via an 'include' to provide extra moddability (modders don't have to edit any files, they can just add new ones). 2014-06-17 13:03:55 +00:00
unit_actions.js Pass some properties as null instead of undefined to circumvent serializer limitations. Based on patch by elexis. Fixes #3187. 2015-04-22 22:10:18 +00:00
unit_commands.js Fixes inconsistencies in spelling of colour/color by preferring "color" (only wxWidgets remains with some API that requires "colour"), fixes #1029. 2015-03-15 23:59:48 +00:00
utility_functions.js Fixes inconsistencies in spelling of colour/color by preferring "color" (only wxWidgets remains with some API that requires "colour"), fixes #1029. 2015-03-15 23:59:48 +00:00