0ad/binaries/data/mods/public/gui/structree/sprites.xml
leper 932dbc7221 Import s0600204's structree.
Taken from https://github.com/s0600204/0ad-structree-mod with some
improvements from my fork.
On small resolutions some buildings might not be fully visible (see
#3038).

This was SVN commit r16276.
2015-02-07 01:37:05 +00:00

62 lines
1.2 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<sprites>
<sprite name="ProdBar">
<image
backcolor="136 136 136 102"
size="0 0 100% 100%"
/>
</sprite>
<sprite name="bkTooltip">
<image
backcolor="0 0 0 192"
size="0 0 100% 100%"
/>
<!-- sides -->
<image
texture="global/border/line_horiz.png"
texture_size="0 0 64 4"
size="2 0 100%-2 2"
/>
<image
texture="global/border/line_vert.png"
texture_size="0 0 4 64"
size="100%-2 2 100% 100%-2"
/>
<image
texture="global/border/line_horiz.png"
texture_size="0 0 64 4"
size="2 100%-2 100%-2 100%"
/>
<image
texture="global/border/line_vert.png"
texture_size="0 0 4 64"
size="0 2 2 100%-2"
/>
<!-- corners -->
<image
texture="global/border/line_corner_top_right.png"
texture_size="0 0 4 4"
size="100%-2 0 100% 2"
/>
<image
texture="global/border/line_corner_bottom_right.png"
texture_size="0 0 4 4"
size="100%-2 100%-2 100% 100%"
/>
<image
texture="global/border/line_corner_bottom_left.png"
texture_size="0 0 4 4"
size="0 100%-2 2 100%"
/>
<image
texture="global/border/line_corner_top_left.png"
texture_size="0 0 4 4"
size="0 0 2 2"
/>
</sprite>
</sprites>