0ad/binaries/data/mods/public/gui/session
sanderd17 41b3dfc89c Implement town bell
* the icons are temporary, and can be replaced later
* The sounds are created by LAVS, but may also need some polishing, so
the current ones are placeholders too
* The patch code is created by Itms
fixes #2154

This was SVN commit r14392.
2013-12-26 10:43:51 +00:00
..
input.js Implement town bell 2013-12-26 10:43:51 +00:00
menu.js Fix building with --without-lobby. Fixes #2249. 2013-11-08 15:28:44 +00:00
messages.js Multiplayer lobby based on the XmPP protocol. Special thanks to Philip, alpha123, scythetwirler, and anyone else who has helped build, debug or test the lobby. 2013-11-07 20:07:24 +00:00
placement.js Give an elevation advantage to ranged units. Patch by sanderd17. Fix #1960. 2013-08-03 19:20:20 +00:00
selection_details.js separate gui entityState in two parts to improve gui timing, adresses #2179 2013-12-08 10:02:19 +00:00
selection.js cache quantities depending only on the selection, adresses #2179 2013-12-05 18:50:29 +00:00
session.js separate gui entityState in two parts to improve gui timing, adresses #2179 2013-12-08 10:02:19 +00:00
session.xml Name. 2013-12-13 13:30:59 +00:00
setup.xml Add build/research/train time to tooltips. 2012-11-11 23:08:44 +00:00
sprites.xml Remove player color from queue panel and center civ shield behind name 2012-06-24 19:38:58 +00:00
styles.xml Adds UI sounds for buttons, dropdowns, lists, and checkboxes, fixes #948 2013-07-01 04:15:09 +00:00
unit_commands.js cache quantities depending only on the selection, adresses #2179 2013-12-05 18:50:29 +00:00
utility_functions.js Implement town bell 2013-12-26 10:43:51 +00:00