0ad/binaries/data/mods
quantumstate 436163a60f Made terrain analysis pick better starting points and increased the distance check in economy to match the changed distance measure using distance to dropsite.
Terrain analysis now only picks a start point if it is within a region
of size >10.
The economy code only does a distance check if there are >100 entities
of that resource on the map so rare resources are gathered.
Modified some debug output as well.

This was SVN commit r10773.
2011-12-19 19:41:36 +00:00
..
_test.dae/art Added binaries and some example data for COLLADA conversion. 2007-03-01 22:34:38 +00:00
_test.minimal Clean up some svn:executable flags 2010-05-08 23:17:08 +00:00
_test.sim/simulation # New territory border rendering. 2011-07-30 00:56:45 +00:00
_test.tex/art/textures Add test for NVTT bug 2010-10-07 10:56:38 +00:00
_test.xero * Moved command-line options list from system.cfg into readme.txt. Updated the list to reflect reality. Removed -novbo option because you can use the .cfg file instead. 2006-12-20 03:09:21 +00:00
internal This was SVN commit r10745. 2011-12-17 03:37:10 +00:00
public Made terrain analysis pick better starting points and increased the distance check in economy to match the changed distance measure using distance to dropsite. 2011-12-19 19:41:36 +00:00