..
GameSetup
Internationalization of the C++ side
2014-04-20 20:03:57 +00:00
scripting
Second (main) commit for the SpiderMonkey upgrade.
2014-03-28 20:26:32 +00:00
tests
Changed all references from old CLogger API to use the new API. Removed old API. Fixes #247
2010-12-05 08:41:55 +00:00
XML
Fixes non-PCH build
2013-10-06 05:15:54 +00:00
ArchiveBuilder.cpp
Cleanup tex_codec, fixes #2456 , patch by IronNerd.
2014-03-13 04:16:20 +00:00
ArchiveBuilder.h
add file notification to Mac ticket 514, also change name of class FileInfo to CFileInfo to ease Mac development
2013-09-10 14:17:04 +00:00
CacheLoader.cpp
add file notification to Mac ticket 514, also change name of class FileInfo to CFileInfo to ease Mac development
2013-09-10 14:17:04 +00:00
CacheLoader.h
Improves CColladaManager caching behavior: skeletons.xml changes now invalidate cached .pmd/psa files, CCacheLoader is used for consistency, adds support for archived files. Fixes #1167 .
2012-02-19 03:30:59 +00:00
CConsole.cpp
Removes g_ScriptingHost and implements global to compartment 1 to 1 relation.
2014-01-04 10:14:53 +00:00
CConsole.h
Use CStrIntern for font names to reduce lookup cost
2013-10-18 16:15:42 +00:00
CLogger.cpp
Use CStrIntern for font names to reduce lookup cost
2013-10-18 16:15:42 +00:00
CLogger.h
Changed all references from old CLogger API to use the new API. Removed old API. Fixes #247
2010-12-05 08:41:55 +00:00
Compress.cpp
More build fixes for FreeBSD.
2012-01-31 00:06:56 +00:00
Compress.h
More FreeBSD build fixes.
2012-01-30 06:21:11 +00:00
ConfigDB.cpp
Make ConfigDB properly thread-safe.
2013-12-29 23:56:18 +00:00
ConfigDB.h
Make ConfigDB properly thread-safe.
2013-12-29 23:56:18 +00:00
CStr.cpp
Fix tests, and warnings, and non-PCH build
2011-12-23 13:01:29 +00:00
CStr.h
Fix tests, and warnings, and non-PCH build
2011-12-23 13:01:29 +00:00
CStrIntern.cpp
Set svn:eol-style=native, fix some inconsistent line endings
2013-12-06 00:42:50 +00:00
CStrIntern.h
Set svn:eol-style=native, fix some inconsistent line endings
2013-12-06 00:42:50 +00:00
CStrInternStatic.h
Substantial speed-up of the foam generation code.
2014-01-05 16:15:20 +00:00
DllLoader.cpp
New Year's clean-up.
2013-01-01 18:33:53 +00:00
DllLoader.h
add support for .dylib on OS X based on patch by Yves (thanks!)
2011-06-20 20:06:51 +00:00
Errors.cpp
# Rewrite of the game's simulation system
2010-01-09 19:20:14 +00:00
Errors.h
Catch exceptions by reference (by convention), based on patch from Markus, refs #1852
2013-05-22 22:27:53 +00:00
FileIo.cpp
Display error messages instead of breaking into the debugger when we don't have rights to save a map in Atlas. Fixes #1941 .
2013-09-09 23:31:22 +00:00
FileIo.h
Simplify the overly-complex CppDoc-breaking file headers
2009-04-18 17:51:05 +00:00
Filesystem.cpp
Adds support for Boost.Filesystem v3, the only option in Boost 1.50. Fixes #1527 . Refs #1360
2012-07-29 23:04:22 +00:00
Filesystem.h
Adds support for Boost.Filesystem v3, the only option in Boost 1.50. Fixes #1527 . Refs #1360
2012-07-29 23:04:22 +00:00
Game.cpp
Removes g_ScriptingHost and implements global to compartment 1 to 1 relation.
2014-01-04 10:14:53 +00:00
Game.h
Adds game speed option to match setup, adds in-game control for single player games, fixes #785 .
2013-04-03 23:24:22 +00:00
Globals.cpp
fixes to SoundManager external interface, clean up ifdef situation, and SoundGroup playin
2013-06-13 12:12:44 +00:00
Globals.h
Fixes no PCH build. Fixes #1113 .
2012-01-15 21:48:41 +00:00
GUID.cpp
Multiplayer lobby based on the XmPP protocol. Special thanks to Philip, alpha123, scythetwirler, and anyone else who has helped build, debug or test the lobby.
2013-11-07 20:07:24 +00:00
GUID.h
Multiplayer lobby based on the XmPP protocol. Special thanks to Philip, alpha123, scythetwirler, and anyone else who has helped build, debug or test the lobby.
2013-11-07 20:07:24 +00:00
Hotkey.cpp
Improve correctness of hotkeys at low framerates.
2013-10-30 01:38:32 +00:00
Hotkey.h
Renames our sdl.h to libsdl.h, to avoid case sensitivity errors when it includes SDL.h.
2012-01-12 23:32:27 +00:00
Joystick.cpp
Improves SDL 2.0 support
2013-04-05 02:39:30 +00:00
Joystick.h
Renames our sdl.h to libsdl.h, to avoid case sensitivity errors when it includes SDL.h.
2012-01-12 23:32:27 +00:00
KeyName.cpp
Improves hotkey support for non-QWERTY keyboards, patch by lsdh, fixes #2043
2013-08-03 20:09:29 +00:00
KeyName.h
Fixes basic water rendering on GLES (replaces GL_QUADS with GL_TRIANGLES).
2013-11-12 01:24:04 +00:00
Loader.cpp
# Partial support for saved games with AI.
2011-12-22 14:04:32 +00:00
Loader.h
cleanup (requires update-workspaces)
2011-05-03 12:38:42 +00:00
LoaderThunks.h
warning fixes: mostly size_t vs. specialized API type and other type conversion.
2010-09-05 09:38:30 +00:00
Overlay.cpp
Fixes some unconventional assignment operators, patch by Markus, refs #1852 .
2013-05-22 22:04:58 +00:00
Overlay.h
Fixes some unconventional assignment operators, patch by Markus, refs #1852 .
2013-05-22 22:04:58 +00:00
Parser.cpp
split debug_assert into ENSURE and ASSERT as discussed in a previous meeting.
2011-04-30 13:01:45 +00:00
Parser.h
Changes various urls to point to the new website and fixes some broken forum urls.
2012-12-11 23:04:03 +00:00
Preprocessor.cpp
Fix CPreprocessor uninitialised data causing error messages on "#endif" followed by EOF with no newline. Warn about unrecognised "#elif".
2012-04-02 16:12:46 +00:00
Preprocessor.h
Fix CPreprocessor uninitialised data causing error messages on "#endif" followed by EOF with no newline. Warn about unrecognised "#elif".
2012-04-02 16:12:46 +00:00
PreprocessorWrapper.cpp
Set svn:eol-style=native, fix some inconsistent line endings
2013-12-06 00:42:50 +00:00
PreprocessorWrapper.h
Set svn:eol-style=native, fix some inconsistent line endings
2013-12-06 00:42:50 +00:00
Profile.cpp
Works around infinite recursion problem.
2014-03-28 11:33:37 +00:00
Profile.h
Makes some classes NONCOPYABLE, based on patch by Markus, refs #1852
2013-05-22 21:40:56 +00:00
Profiler2.cpp
Fixes a small memory leak in the profiler shutdown code.
2014-03-17 21:16:38 +00:00
Profiler2.h
Corrects some Doxygen comments and adds a few others of interest.
2012-03-01 03:55:05 +00:00
Profiler2GPU.cpp
Fix some static analysis warnings
2013-01-21 20:33:25 +00:00
Profiler2GPU.h
Fix line endings
2011-11-29 21:04:38 +00:00
ProfileViewer.cpp
Use CStrIntern for font names to reduce lookup cost
2013-10-18 16:15:42 +00:00
ProfileViewer.h
Add some rough performance reporting.
2011-02-19 03:14:37 +00:00
Pyrogenesis.cpp
refactor headers: path_util -> path, native_path -> os_path, remove where unnecessary
2011-03-23 14:43:35 +00:00
Pyrogenesis.h
refactor headers: path_util -> path, native_path -> os_path, remove where unnecessary
2011-03-23 14:43:35 +00:00
Replay.cpp
Second (main) commit for the SpiderMonkey upgrade.
2014-03-28 20:26:32 +00:00
Replay.h
# towards locale-independent pathnames on Linux
2011-03-21 17:53:13 +00:00
SavedGame.cpp
Internationalization of the C++ side
2014-04-20 20:03:57 +00:00
SavedGame.h
check version and mods before loading a file, fixes #2361 and #2385 .
2014-01-21 22:49:42 +00:00
Singleton.h
split debug_assert into ENSURE and ASSERT as discussed in a previous meeting.
2011-04-30 13:01:45 +00:00
ThreadUtil.cpp
Add a list of statically-constructed CStrIntern strings
2013-09-29 13:19:52 +00:00
ThreadUtil.h
Add initial code annotations for the new profiling tool
2011-11-04 01:35:50 +00:00
TouchInput.cpp
Set svn:eol-style=native, fix some inconsistent line endings
2013-12-06 00:42:50 +00:00
TouchInput.h
Set svn:eol-style=native, fix some inconsistent line endings
2013-12-06 00:42:50 +00:00
UniDoubler.h
per discussion with Philip, remove STL_HASH_MAP etc. because they're ugly, rarely used and superseded by boost::unordered*
2011-03-23 16:56:27 +00:00
UserReport.cpp
Make ConfigDB properly thread-safe.
2013-12-29 23:56:18 +00:00
UserReport.h
# Add opt-in automatic feedback system.
2011-02-16 20:40:15 +00:00
utf16string.h
Fix -Wconversion warnings in simulation code.
2011-08-16 11:18:32 +00:00
Util.cpp
Internationalized some messages
2014-04-22 06:35:51 +00:00
Util.h
cleanup (requires update-workspaces)
2011-05-03 12:38:42 +00:00
VideoMode.cpp
Attempts to fix crash reported on OS X Mavericks by not calling SDL_SetGamma in that case (this patch was included in the A15 bundles), refs #2272
2014-01-08 01:29:04 +00:00
VideoMode.h
Partial SDL2 compatibility
2012-02-06 22:47:35 +00:00
World.cpp
Implements skirmish maps, based on patch by sanderd17, fixes #1198 . Skirmish maps are like scenarios, except the player can choose their civ during match setup. To create a skirmish map: place some skirmish entities for each player in Atlas (see templates/skirmish/* for examples), uncheck the player's civ in Atlas' player panel if desired, and save in the maps/skirmishes directory. The map will appear in match setup under the "Skirmish" match type.
2013-10-04 02:29:16 +00:00
World.h
Implements skirmish maps, based on patch by sanderd17, fixes #1198 . Skirmish maps are like scenarios, except the player can choose their civ during match setup. To create a skirmish map: place some skirmish entities for each player in Atlas (see templates/skirmish/* for examples), uncheck the player's civ in Atlas' player panel if desired, and save in the maps/skirmishes directory. The map will appear in match setup under the "Skirmish" match type.
2013-10-04 02:29:16 +00:00