0ad/binaries/data/mods/public/art/skeletons/sheep.xml

89 lines
2.6 KiB
XML

<skeletons>
<standard_skeleton title="Sheep" id="Sheep">
<bone name="ThreeBagsFull">
<bone name="Neck">
<bone name="Head" />
</bone>
<bone name="Body_Front">
<bone name="Body_Rear">
<bone name="Pelvis_Left">
<bone name="Leg_Left">
<bone name="Shin_Left">
<bone name="Foot_Left" />
</bone>
</bone>
</bone>
<bone name="Pelvis_Right">
<bone name="Leg_Right">
<bone name="Shin_Right">
<bone name="Foot_Right" />
</bone>
</bone>
</bone>
<bone name="Butt">
<bone name="Tail" />
</bone>
</bone>
</bone>
<bone name="Shoulder_Left">
<bone name="Arm_Left">
<bone name="Forearm_Left">
<bone name="Hand_Left" />
</bone>
</bone>
</bone>
<bone name="Shoulder_Right">
<bone name="Arm_Right">
<bone name="Forearm_Right">
<bone name="Hand_Right" />
</bone>
</bone>
</bone>
</bone>
</standard_skeleton>
<skeleton title="Sheep" target="Sheep">
<identifier><root>ThreeBagsFull</root></identifier>
<bone name="ThreeBagsFull"><target>ThreeBagsFull</target>
<bone name="Neck"><target>Neck</target>
<bone name="Head"><target>Head</target></bone>
</bone>
<bone name="Body_Front"><target>Body_Front</target>
<bone name="Body_Rear"><target>Body_Rear</target>
<bone name="Pelvis_Left"><target>Pelvis_Left</target>
<bone name="Leg_Left"><target>Leg_Left</target>
<bone name="Shin_Left"><target>Shin_Left</target>
<bone name="Foot_Left"><target>Foot_Left</target></bone>
</bone>
</bone>
</bone>
<bone name="Pelvis_Right"><target>Pelvis_Right</target>
<bone name="Leg_Right"><target>Leg_Right</target>
<bone name="Shin_Right"><target>Shin_Right</target>
<bone name="Foot_Right"><target>Foot_Right</target></bone>
</bone>
</bone>
</bone>
<bone name="Butt"><target>Butt</target>
<bone name="Tail"><target>Tail</target></bone>
</bone>
</bone>
</bone>
<bone name="Shoulder_Left"><target>Shoulder_Left</target>
<bone name="Arm_Left"><target>Arm_Left</target>
<bone name="Forearm_Left"><target>Forearm_Left</target>
<bone name="Hand_Left"><target>Hand_Left</target></bone>
</bone>
</bone>
</bone>
<bone name="Shoulder_Right"><target>Shoulder_Right</target>
<bone name="Arm_Right"><target>Arm_Right</target>
<bone name="Forearm_Right"><target>Forearm_Right</target>
<bone name="Hand_Right"><target>Hand_Right</target></bone>
</bone>
</bone>
</bone>
</bone>
</skeleton>
</skeletons>