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area.js
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Simplifies random map output, see #782.
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2011-04-16 04:04:06 +00:00 |
constraint.js
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Tweaks random map appearance and resource placement.
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2011-05-01 22:29:58 +00:00 |
entity.js
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Attempts to fix random map OOS errors by avoiding parsing data to floats (uses CFixedVector3D instead). See #977.
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2011-09-26 21:36:33 +00:00 |
environment.js
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Substantial speed-up of the foam generation code.
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2014-01-05 16:15:20 +00:00 |
library.js
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Increasing thIncreasing the generation speed of the maps: Phoenician Levant
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2013-11-15 08:57:32 +00:00 |
map.js
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Increasing thIncreasing the generation speed of the maps: Phoenician Levant
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2013-11-15 08:57:32 +00:00 |
mapgen.js
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Substantial speed-up of the foam generation code.
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2014-01-05 16:15:20 +00:00 |
misc.js
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Fixing the bug with the ramp in Cantabrian Highlands.
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2014-01-24 12:28:30 +00:00 |
noise.js
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Simplifies random map output, see #782.
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2011-04-16 04:04:06 +00:00 |
painter.js
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Major random map bugfixes:
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2012-12-21 09:48:36 +00:00 |
pathplacer.js
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Major random map bugfixes:
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2012-12-21 09:48:36 +00:00 |
placer.js
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Increasing thIncreasing the generation speed of the maps: Phoenician Levant
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2013-11-15 08:57:32 +00:00 |
point.js
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Simplifies random map output, see #782.
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2011-04-16 04:04:06 +00:00 |
random.js
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Tweaks random map appearance and resource placement.
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2011-05-01 22:29:58 +00:00 |
randombiome.js
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Applying the new improvements: Gear, Guadalquivir River.
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2014-02-07 09:23:14 +00:00 |
terrain.js
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Increasing thIncreasing the generation speed of the maps: Phoenician Levant
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2013-11-15 08:57:32 +00:00 |
tileclass.js
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Fixing the revert by the previous commit.
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2013-11-08 08:04:35 +00:00 |
utilityfunctions.js
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WIP: Completing the unified random map syntax.
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2014-01-19 11:58:24 +00:00 |
wall_builder.js
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Fix some broken maps. Delete some others.
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2014-01-24 20:23:11 +00:00 |