0ad/binaries/data/mods/public/art/meshes/props/hele_bir1.dae

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<?xml version="1.0" encoding="utf-8"?>
<COLLADA version="1.4.1" xmlns="http://www.collada.org/2005/11/COLLADASchema">
<asset>
<contributor>
<author>PMD to COLLADA Converter</author>
<authoring_tool>pmd2collada.py, v3.0</authoring_tool>
</contributor>
<created>2012-01-26T22:20:50</created>
<modified>2012-01-26T22:20:50</modified>
<unit meter="0.01" name="centimeter"/>
<up_axis>Z_UP</up_axis>
</asset>
<library_geometries>
<geometry id="hele_bir1-Geometry" name="hele_bir1-Geometry">
<mesh>
<source id="hele_bir1-Geometry-Position">
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</technique_common>
</source>
<source id="hele_bir1-Geometry-Normals">
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<technique_common>
<accessor count="42" source="hele_bir1-Geometry-Normal-array" stride="3">
<param name="X" type="float"/>
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</technique_common>
</source>
<source id="hele_bir1-Geometry-UV">
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<technique_common>
<accessor count="42" source="hele_bir1-Geometry-UV-array" stride="2">
<param name="U" type="float"/>
<param name="V" type="float"/>
</accessor>
</technique_common>
</source>
<vertices id="hele_bir1-Geometry-Vertex">
<input semantic="POSITION" source="#hele_bir1-Geometry-Position"/>
</vertices>
<triangles count="32" material="material0">
<input offset="0" semantic="VERTEX" source="#hele_bir1-Geometry-Vertex"/>
<input offset="0" semantic="NORMAL" source="#hele_bir1-Geometry-Normals"/>
<input offset="0" semantic="TEXCOORD" source="#hele_bir1-Geometry-UV"/>
<p>0 1 2 3 4 0 5 6 1 1 0 5 7 6 5 5 8 7 9 7 8 8 10 9 11 12 13 14 15 11 15 16 17 17 11 15 18 19 17 17 16 18 20 21 19 19 18 20 22 23 24 24 25 22 26 22 25 25 27 26 28 29 26 26 27 28 30 31 29 29 28 30 32 33 34 34 35 32 33 32 36 36 37 33 38 37 36 36 39 38 39 40 41 41 38 39</p>
</triangles>
</mesh>
</geometry>
</library_geometries>
<library_visual_scenes>
<visual_scene id="Scene" name="Scene">
<node id="hele_bir1" layer="L1" name="hele_bir1">
<instance_geometry url="#hele_bir1-Geometry"/>
</node>
</visual_scene>
</library_visual_scenes>
<scene>
<instance_visual_scene url="#Scene"/>
</scene>
</COLLADA>