0ad/binaries/data/mods
Ykkrosh 4c0d47707b # Fix animation syncing.
Make animations trigger sound effects.
Adjust attack animation timings to match simulation.
Simplify the animation speed settings.

This was SVN commit r7438.
2010-04-05 23:09:34 +00:00
..
_test.dae/art Added binaries and some example data for COLLADA conversion. 2007-03-01 22:34:38 +00:00
_test.minimal # Fixed skeletal animation algorithm. 2006-12-15 16:09:30 +00:00
_test.sim/simulation Add the Obstruction component to entity previews, to support collision detection for building placement 2010-03-17 23:02:40 +00:00
_test.xero * Moved command-line options list from system.cfg into readme.txt. Updated the list to reflect reality. Removed -novbo option because you can use the .cfg file instead. 2006-12-20 03:09:21 +00:00
internal # Fix the actor viewer in Atlas. 2010-04-03 11:07:42 +00:00
public # Fix animation syncing. 2010-04-05 23:09:34 +00:00