forked from 0ad/0ad
19 lines
465 B
JavaScript
19 lines
465 B
JavaScript
function InitGame(settings)
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{
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// This will be called after the map settings have been loaded,
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// before the simulation has started.
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// No settings when loading a map in Atlas, so do nothing
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if (!settings)
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return;
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var cmpAIManager = Engine.QueryInterface(SYSTEM_ENTITY, IID_AIManager);
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for (var i = 0; i < settings.AIs.length; ++i)
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{
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if (settings.AIs[i])
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cmpAIManager.AddPlayer(settings.AIs[i], i);
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}
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}
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Engine.RegisterGlobal("InitGame", InitGame);
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