0ad/binaries/data/mods/public/gui/session
2014-06-15 07:56:40 +00:00
..
diplomacy_window.xml Improve gui moddability by allowing to load an entire directory of scripts at once, and being able to split up big gui XML files. Fixes #2622 2014-06-11 17:14:35 +00:00
input.js put the unit commands in a JS object 2014-06-13 11:35:16 +00:00
menu.js improve 6764b15ae2 by allowing a selected button to be selected again 2014-05-24 16:23:11 +00:00
messages.js Fix warning about msg.guid not being defined 2014-04-27 13:38:17 +00:00
placement.js Improve gui moddability by allowing to load an entire directory of scripts at once, and being able to split up big gui XML files. Fixes #2622 2014-06-11 17:14:35 +00:00
selection_details.js Take aura descriptions out of tooltip, let auras be defined in the entity template rather than in JSON files, as they can't be reused anyway. Fix tooltips and auras for all heroes from athen to gaul. 2014-06-09 14:15:05 +00:00
selection_panels.js Fix tech pairing visuals + hiding 2014-06-15 07:56:40 +00:00
selection.js cache quantities depending only on the selection, adresses #2179 2013-12-05 18:50:29 +00:00
session.js Reinitialize music when hotloading. Fixes crash when hotloading GUI files. 2014-06-02 15:13:16 +00:00
session.xml fix fix 2014-06-14 18:21:48 +00:00
setup.xml Add build/research/train time to tooltips. 2012-11-11 23:08:44 +00:00
sprites.xml Update AI descriptions, closes #2500. Also correct some capitalization and developer overlay transparency for #2507. 2014-04-30 05:04:12 +00:00
styles.xml * Add support for fallback fonts in the font builder. 2014-03-17 10:13:49 +00:00
unit_actions.js fix typo from 2b8758745f 2014-06-14 14:14:33 +00:00
unit_commands.js Small cleanup: i, numbButtons and numberOfItems all contain the same value anyway 2014-06-14 15:57:42 +00:00
utility_functions.js Clean up a big part of unit_commands.js, and bring most data to a separate JS object (instead of having deep nests of switches and if-else structures) 2014-06-14 15:35:13 +00:00