0ad/binaries/data/mods/public
2011-08-08 02:44:41 +00:00
..
art A couple of dock foundations. Tweaked some Carth dock stuff. 2011-08-08 02:38:32 +00:00
audio Temporary user interface button sounds 2011-07-10 14:03:41 +00:00
civs Adds GetCivData to map generator API (to replace the hardcoded starting entities in rmgen). 2011-07-24 03:28:18 +00:00
fonts Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590. 2010-10-30 04:02:42 +00:00
formations Splitting Internal with Public 2008-09-18 04:38:42 +00:00
gui Implements building restrictions (by terrain, territory, category, and distance). See #41. Fixes #804, #287. 2011-08-06 08:11:05 +00:00
hwdetect Graphics optimisations and features from eihrul. 2011-07-12 23:48:05 +00:00
maps Some updates to Necropolis--trees and such. 2011-08-04 22:40:10 +00:00
shaders # New territory border rendering. 2011-07-30 00:56:45 +00:00
simulation This was SVN commit r9980. 2011-08-08 02:44:41 +00:00
technologies This was SVN commit r8187. 2010-09-26 07:04:09 +00:00