0ad/binaries/data/mods/public/gui/session
2015-02-08 17:37:24 +00:00
..
dialogs Add yes-no dialog and general dialog code to present choices to players. Can be used by triggers. 2014-07-02 14:48:22 +00:00
hotkeys Fix warning when following units. Fixes #2971. 2014-12-29 18:56:00 +00:00
selection_panels_left Split the selection panels in session.xml into multiple xml files 2014-06-18 13:03:59 +00:00
selection_panels_middle Split the selection panels in session.xml into multiple xml files 2014-06-18 13:03:59 +00:00
selection_panels_right Split the selection panels in session.xml into multiple xml files 2014-06-18 13:03:59 +00:00
session_objects Split the selection panels in session.xml into multiple xml files 2014-06-18 13:03:59 +00:00
top_panel Internationalizes in-game menu text, based on patch by Jaison, fixes #2540. 2014-10-27 01:32:11 +00:00
diplomacy_window.xml Make hotkeys and top panel fully moddable by splitting up the xml file. Allow entire directories to be loaded via an 'include' to provide extra moddability (modders don't have to edit any files, they can just add new ones). 2014-06-17 13:03:55 +00:00
input.js Remove some duplication in the gui tooltip code. 2015-01-09 17:08:12 +00:00
menu.js Update g_Players on diplomacy changes so the GUI actually knows about them. 2015-02-08 17:37:15 +00:00
menu.xml Internationalizes in-game menu text, based on patch by Jaison, fixes #2540. 2014-10-27 01:32:11 +00:00
messages.js Add /allies to chat with mutual allies. Patch by trompetin17. Refs #1767. 2015-02-08 17:37:24 +00:00
minimap_panel.xml Split the selection panels in session.xml into multiple xml files 2014-06-18 13:03:59 +00:00
placement.js Improve gui moddability by allowing to load an entire directory of scripts at once, and being able to split up big gui XML files. Fixes #2622 2014-06-11 17:14:35 +00:00
selection_details.js Reduce drastically the number of mirages by making fogging conditional: entities will be miraged only if their health/resource amount is modified, or if they have a non-gaia owner. 2015-02-07 15:48:32 +00:00
selection_panels_helpers.js Properly escape a character and remove a stray tag. 2014-11-16 18:00:02 +00:00
selection_panels.js add display of trading goods when multiple selection 2015-01-12 21:39:31 +00:00
selection.js Slightly improve fogging performance by avoiding the constant deletion/re-creation of mirages. 2014-11-12 15:56:45 +00:00
session.js Do not send gaia stats for rated games. 2015-02-08 01:59:02 +00:00
session.xml Improve auto-completition of nick names and add it to the in-game chat. Patch by trompetin17. Refs #1767. 2015-02-02 23:44:06 +00:00
sprites.xml Internationalizes in-game menu text, based on patch by Jaison, fixes #2540. 2014-10-27 01:32:11 +00:00
styles.xml * Add support for fallback fonts in the font builder. 2014-03-17 10:13:49 +00:00
top_panel.xml Make hotkeys and top panel fully moddable by splitting up the xml file. Allow entire directories to be loaded via an 'include' to provide extra moddability (modders don't have to edit any files, they can just add new ones). 2014-06-17 13:03:55 +00:00
trade_window.xml Make hotkeys and top panel fully moddable by splitting up the xml file. Allow entire directories to be loaded via an 'include' to provide extra moddability (modders don't have to edit any files, they can just add new ones). 2014-06-17 13:03:55 +00:00
unit_actions.js improve gui performance, refs #2179 comment 28 2014-10-18 16:37:53 +00:00
unit_commands.js improve gui performance, refs #2179 comment 28 2014-10-18 16:37:53 +00:00
utility_functions.js Some gui code cleanup/restructuring. 2015-01-08 21:37:59 +00:00