forked from 0ad/0ad
Ykkrosh
549150fe38
Terrain: added terrain-editing code to CTerrain, for better encapsulation or something. Console: simplified screen resizing. Game/etc: removed some unnecessary header file inclusions. This was SVN commit r2459.
24 lines
419 B
C++
24 lines
419 B
C++
#include "precompiled.h"
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#include "MessageHandler.h"
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#include "../GameLoop.h"
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namespace AtlasMessage {
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void fScrollConstant(IMessage* msg)
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{
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mScrollConstant* cmd = static_cast<mScrollConstant*>(msg);
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if (cmd->dir < 0 || cmd->dir > 3)
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{
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debug_warn("ScrollConstant: invalid direction");
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}
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else
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{
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g_GameLoop->input.scrollSpeed[cmd->dir] = cmd->speed;
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}
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}
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REGISTER(ScrollConstant);
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} |