.. |
AllNetMessages.h
|
remove all author/modified by tags.
|
2007-05-07 16:33:24 +00:00 |
Client.cpp
|
fix: CLogger's ELogMethod is now inside the class and does not use names that are vulnerable to macro destruction (fixes a conflict with Windows system header's #define ERROR)
|
2007-12-29 16:22:23 +00:00 |
Client.h
|
# A number of network synchronization fixes.
|
2007-11-18 09:09:06 +00:00 |
JSEvents.h
|
remove all author/modified by tags.
|
2007-05-07 16:33:24 +00:00 |
NetLog.cpp
|
part4: adapt codebase to changes in lib/
|
2007-12-20 20:21:45 +00:00 |
NetLog.h
|
Changed console net log level to ERROR, to reduce message spam.
|
2007-10-21 09:40:06 +00:00 |
NetMessage.cpp
|
fix: CLogger's ELogMethod is now inside the class and does not use names that are vulnerable to macro destruction (fixes a conflict with Windows system header's #define ERROR)
|
2007-12-29 16:22:23 +00:00 |
NetMessage.h
|
remove all author/modified by tags.
|
2007-05-07 16:33:24 +00:00 |
Network.cpp
|
fix: CLogger's ELogMethod is now inside the class and does not use names that are vulnerable to macro destruction (fixes a conflict with Windows system header's #define ERROR)
|
2007-12-29 16:22:23 +00:00 |
Network.h
|
remove all author/modified by tags.
|
2007-05-07 16:33:24 +00:00 |
NetworkInternal.h
|
remove all author/modified by tags.
|
2007-05-07 16:33:24 +00:00 |
NMTCreator.h
|
# Slightly tidied up string code.
|
2007-02-01 14:46:14 +00:00 |
Serialization.h
|
. split up lib.h/.cpp, include the remnants from PCH, remove (pretty much universal) include of it.
|
2007-05-09 21:01:11 +00:00 |
Server.cpp
|
fix: CLogger's ELogMethod is now inside the class and does not use names that are vulnerable to macro destruction (fixes a conflict with Windows system header's #define ERROR)
|
2007-12-29 16:22:23 +00:00 |
Server.h
|
# A number of network synchronization fixes.
|
2007-11-18 09:09:06 +00:00 |
ServerSession.cpp
|
fix: CLogger's ELogMethod is now inside the class and does not use names that are vulnerable to macro destruction (fixes a conflict with Windows system header's #define ERROR)
|
2007-12-29 16:22:23 +00:00 |
ServerSession.h
|
# A number of network synchronization fixes.
|
2007-11-18 09:09:06 +00:00 |
ServerSocket.cpp
|
Network logging has been improved with a more flexible set o classes (sinks). Two implementations for a file sink and the game console sink are provided so currently network logging is output using both these sinks.
|
2007-10-13 15:17:50 +00:00 |
Session.cpp
|
# move ps/Network into top level project (and static lib).
|
2006-08-26 20:25:37 +00:00 |
Session.h
|
remove all author/modified by tags.
|
2007-05-07 16:33:24 +00:00 |
SessionManager.cpp
|
fix: CLogger's ELogMethod is now inside the class and does not use names that are vulnerable to macro destruction (fixes a conflict with Windows system header's #define ERROR)
|
2007-12-29 16:22:23 +00:00 |
SessionManager.h
|
remove all author/modified by tags.
|
2007-05-07 16:33:24 +00:00 |
SocketBase.cpp
|
fix: CLogger's ELogMethod is now inside the class and does not use names that are vulnerable to macro destruction (fixes a conflict with Windows system header's #define ERROR)
|
2007-12-29 16:22:23 +00:00 |
SocketBase.h
|
remove all author/modified by tags.
|
2007-05-07 16:33:24 +00:00 |
StreamSocket.cpp
|
Network logging has been improved with a more flexible set o classes (sinks). Two implementations for a file sink and the game console sink are provided so currently network logging is output using both these sinks.
|
2007-10-13 15:17:50 +00:00 |
StreamSocket.h
|
remove all author/modified by tags.
|
2007-05-07 16:33:24 +00:00 |
StringConverters.h
|
remove all author/modified by tags.
|
2007-05-07 16:33:24 +00:00 |