0ad/binaries/data/mods/public/gui/session
2014-02-21 20:02:23 +00:00
..
input.js exchange if order otherwise we can't make a trade route with a damaged market 2014-02-09 18:42:06 +00:00
menu.js Fix #2373. Have player resign if not returning to a networked game. Also notify host of networked game that by leaving all other players will be disconnected. Based off patch by boeseRaupe 2014-02-21 20:02:23 +00:00
messages.js Add technologies cheat. Fixes #2072. Patch by boeseRaupe 2014-01-31 15:30:16 +00:00
placement.js Give an elevation advantage to ranged units. Patch by sanderd17. Fix #1960. 2013-08-03 19:20:20 +00:00
selection_details.js Of course the time I don't test before committing is the time I make a syntax error. I think the RNG hates me. 2014-01-19 02:57:40 +00:00
selection.js cache quantities depending only on the selection, adresses #2179 2013-12-05 18:50:29 +00:00
session.js Fix #2373. Have player resign if not returning to a networked game. Also notify host of networked game that by leaving all other players will be disconnected. Based off patch by boeseRaupe 2014-02-21 20:02:23 +00:00
session.xml Fix #2373. Have player resign if not returning to a networked game. Also notify host of networked game that by leaving all other players will be disconnected. Based off patch by boeseRaupe 2014-02-21 20:02:23 +00:00
setup.xml Add build/research/train time to tooltips. 2012-11-11 23:08:44 +00:00
sprites.xml Add back a new minimap overlay, re-add and implement the original idle button, little whitespace cleanup, and delete some old unused ui images. 2014-01-18 02:38:07 +00:00
styles.xml Adds UI sounds for buttons, dropdowns, lists, and checkboxes, fixes #948 2013-07-01 04:15:09 +00:00
unit_commands.js reduce a GuiInterface call for displaying formation tooltip 2014-01-12 18:39:47 +00:00
utility_functions.js improve alert tooltip, see #2353 2014-01-26 18:17:13 +00:00