0ad/binaries/data/mods/public/simulation/ai/common-api
quantumstate c8243a50dc Large qBot update.
Key changes are:
Support for Persians
Revamped defence system supoprting groups of attackers
Dynamic priorities based on enemy strength and number of workers
Better placement of towers and fortresses
Randomised raiding in early game

This was SVN commit r10755.
2011-12-17 21:59:27 +00:00
..
base.js Changes AI entity destroy events to maintain some data about the entity, based on patch by quantumstate. Fixes #983. 2011-10-18 22:51:04 +00:00
class.js Initial terrible AI player scripts. 2011-02-05 20:35:34 +00:00
entity.js Added queued as an optional parameter so that AI's can set waypoints 2011-12-02 00:25:20 +00:00
entitycollection.js Added queued as an optional parameter so that AI's can set waypoints 2011-12-02 00:25:20 +00:00
utils.js Large qBot update. 2011-12-17 21:59:27 +00:00